Class skills - Palus Knight High Five

Level 20

Name SP
Sword/Blunt Weapon Mastery Level 1
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
4,700
Heavy Armor Mastery Level 1
Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
1,500
Heavy Armor Mastery Level 2
Increases P. Def. by 19.1 and decreases received Critical Damage by 15% when equipped with heavy armor.
1,500
Heavy Armor Mastery Level 3
Increases P. Def. by 20.5 and decreases received Critical Damage by 15% when equipped with heavy armor.
1,500
M. Def. Level 1
Increases M. Def. by 22.
2,300
M. Def. Level 2
Increases M. Def. by 24.
2,300
Drain Health Level 3
Inflicts dark damage on the target with 24 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
2,300
Drain Health Level 4
Inflicts dark damage on the target with 26 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
2,300
Defense Aura Level 2
Increases P. Def. by 12% for 20 minutes.
4,700
Shield Mastery Level 1
Increases Shield Defense by 30% and Defense Rate by 50%.
4,700
Ultimate Defense Level 1
For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%, and restricts movement.
4,700
Poison Level 1
Poisons the target, causing loss of 24 HP per second for 30 seconds.
4,700

Level 24

Name SP
Sword/Blunt Weapon Mastery Level 2
Increases P. Atk. by 3.1 when using a sword or blunt weapon.
8,800
Heavy Armor Mastery Level 4
Increases P. Def. by 23.5 and decreases received Critical Damage by 15% when equipped with heavy armor.
2,900
Heavy Armor Mastery Level 5
Increases P. Def. by 25 and decreases received Critical Damage by 15% when equipped with heavy armor.
2,900
Heavy Armor Mastery Level 6
Increases P. Def. by 26.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
2,900
M. Def. Level 3
Increases M. Def. by 26.
2,900
M. Def. Level 4
Increases M. Def. by 28.
2,900
M. Def. Level 5
Increases M. Def. by 29.
2,900
Drain Health Level 5
Inflicts dark damage on the target with 28 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
2,900
Drain Health Level 6
Inflicts dark damage on the target with 29 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
2,900
Drain Health Level 7
Inflicts dark damage on the target with 31 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
2,900
Aggression Level 1
Provokes the target to attack with 3928 Power.
2,900
Aggression Level 2
Provokes the target to attack with 4069 Power.
2,900
Aggression Level 3
Provokes the target to attack with 4213 Power.
2,900
Sting Level 1
Attacks an enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
2,900
Sting Level 2
Attacks an enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
2,900
Sting Level 3
Attacks an enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
2,900
Deflect Arrow Level 1
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8% for 20 minutes.
8,800
Confusion Level 1
Throws an enemy into confusion, changing their target of attack.
8,800

Level 28

Name SP
Sword/Blunt Weapon Mastery Level 3
Increases P. Atk. by 4.1 when using a sword or blunt weapon.
6,700
Sword/Blunt Weapon Mastery Level 4
Increases P. Atk. by 5.2 when using a sword or blunt weapon.
6,700
Heavy Armor Mastery Level 7
Increases P. Def. by 30 and decreases received Critical Damage by 15% when equipped with heavy armor.
4,400
Heavy Armor Mastery Level 8
Increases P. Def. by 31.8 and decreases received Critical Damage by 15% when equipped with heavy armor.
4,400
Heavy Armor Mastery Level 9
Increases P. Def. by 33.6 and decreases received Critical Damage by 15% when equipped with heavy armor.
4,400
M. Def. Level 6
Increases M. Def. by 31.
4,400
M. Def. Level 7
Increases M. Def. by 32.
4,400
M. Def. Level 8
Increases M. Def. by 33.
4,400
Drain Health Level 8
Inflicts dark damage on the target with 33 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
4,400
Drain Health Level 9
Inflicts dark damage on the target with 34 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
4,400
Drain Health Level 10
Inflicts dark damage on the target with 35 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
4,400
Aggression Level 4
Provokes the target to attack with 4508 Power.
4,400
Aggression Level 5
Provokes the target to attack with 4659 Power.
4,400
Aggression Level 6
Provokes the target to attack with 4814 Power.
4,400
Sting Level 4
Attacks an enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
4,400
Sting Level 5
Attacks an enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
4,400
Sting Level 6
Attacks an enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
4,400
Shield Mastery Level 2
Increases Shield Defense by 40% and Defense Rate by 70%.
13,000
Confusion Level 2
Throws an enemy into confusion, changing their target of attack.
13,000
Attack Aura Level 2
Increases P. Atk. by 12% for 20 minutes.
13,000

Level 32

Name SP
Sword/Blunt Weapon Mastery Level 5
Increases P. Atk. by 6.5 when using a sword or blunt weapon.
11,000
Sword/Blunt Weapon Mastery Level 6
Increases P. Atk. by 7.9 when using a sword or blunt weapon.
11,000
Heavy Armor Mastery Level 10
Increases P. Def. by 37.4 and decreases received Critical Damage by 15% when equipped with heavy armor.
7,400
Heavy Armor Mastery Level 11
Increases P. Def. by 39.3 and decreases received Critical Damage by 15% when equipped with heavy armor.
7,400
Heavy Armor Mastery Level 12
Increases P. Def. by 41.3 and decreases received Critical Damage by 15% when equipped with heavy armor.
7,400
M. Def. Level 9
Increases M. Def. by 36.
7,400
M. Def. Level 10
Increases M. Def. by 37.
7,400
M. Def. Level 11
Increases M. Def. by 39.
7,400
Drain Health Level 11
Inflicts dark damage on the target with 38 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
7,400
Drain Health Level 12
Inflicts dark damage on the target with 39 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
7,400
Drain Health Level 13
Inflicts dark damage on the target with 40 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
7,400
Aggression Level 7
Provokes the target to attack with 5129 Power.
7,400
Aggression Level 8
Provokes the target to attack with 5291 Power.
7,400
Aggression Level 9
Provokes the target to attack with 5453 Power.
7,400
Sting Level 7
Attacks an enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
7,400
Sting Level 8
Attacks an enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
7,400
Sting Level 9
Attacks an enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
7,400
Deflect Arrow Level 2
Increases resistance to bow attacks by 24% and resistance to crossbow attacks by 12% for 20 minutes.
22,000
Confusion Level 3
Throws an enemy into confusion, changing their target of attack.
22,000
Power Break Level 1
Decreases an enemy's P. Atk. by 20% for 30 seconds.
22,000

Level 36

Name SP
Sword/Blunt Weapon Mastery Level 7
Increases P. Atk. by 9.4 when using a sword or blunt weapon.
14,000
Sword/Blunt Weapon Mastery Level 8
Increases P. Atk. by 11.1 when using a sword or blunt weapon.
14,000
Heavy Armor Mastery Level 13
Increases P. Def. by 45.6 and decreases received Critical Damage by 15% when equipped with heavy armor.
9,000
Heavy Armor Mastery Level 14
Increases P. Def. by 47.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
9,000
Heavy Armor Mastery Level 15
Increases P. Def. by 50 and decreases received Critical Damage by 15% when equipped with heavy armor.
9,000
M. Def. Level 12
Increases M. Def. by 42.
9,000
M. Def. Level 13
Increases M. Def. by 43.
9,000
M. Def. Level 14
Increases M. Def. by 45.
9,000
Drain Health Level 14
Inflicts dark damage on the target with 43 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
9,000
Drain Health Level 15
Inflicts dark damage on the target with 44 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
9,000
Drain Health Level 16
Inflicts dark damage on the target with 46 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
9,000
Aggression Level 10
Provokes the target to attack with 5786 Power.
9,000
Aggression Level 11
Provokes the target to attack with 5953 Power.
9,000
Aggression Level 12
Provokes the target to attack with 6124 Power.
9,000
Sting Level 10
Attacks an enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
9,000
Sting Level 11
Attacks an enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
9,000
Sting Level 12
Attacks an enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
9,000
Freezing Strike Level 1
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
14,000
Freezing Strike Level 2
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 28 Power and decreasing their Speed by 20% for 1 minute.
14,000
Focus Mind Level 1
Increases MP Recovery Bonus by 3.1.
28,000
Confusion Level 4
Throws an enemy into confusion, changing their target of attack.
28,000
Power Break Level 2
Decreases an enemy's P. Atk. by 20% for 30 seconds.
28,000