NPC - Desheloph High Five

NPC information

General Information
TypeL2Pet
ID 1562 Level 55
Race ELEMENTAL Gender MALE
Collision Radius 13.2 Collision Height 16.9
HP 1673 MP 890
HP Regen 7 MP Regen 2.4
Exp 0 SP 0
Combat
Physical Attack 388 Magical Attack 265
Physical Defence 224 Magical Defence 164
Critical 4 Speed Walk / Run 30 / 180
Attack Speed 253 Cast Speed 333
Attack Type FIST Attack Range 40
Basic stats
STR 35 DEX 30 CON 37
INT 32 WIT 20 MEN 25
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Skills

Skill Level
Improved Combat 1
Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.
Improved Condition 1
Combines maximum HP increase and Max MP increase to have more advanced mental and physical power. For 40 minutes, increases Max HP by 35% and Max MP by 35%.
Improved Critical Attack 1
Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 40 minutes, increases Critical Rate by 30% and Critical Damage by 35%.
Improved Movement 1
Combines Spd. increase and Evasion increase to have more advanced movement increase effect. For 40 minutes, increases Speed by 33 and Evasion by 4.
Chant of Blood Awakening 1
Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. For 40 minutes, increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on an enemy.
Summoned Monster Magic Protection 1
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Bare Hands 1
Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.
Pet Haste 2
Temporarily increases Atk. Spd. Effect 2.
Pet Vampiric Rage 4
Provides the ability to recover HP temporarily by damaging an enemy, excluding damage caused by skills and ranged attacks. Effect 4.
Pet Blessed Body 6
Increases maximum HP temporarily. Effect 6.
Pet Wind Walk 2
Increases Speed temporarily. Effect 2.
Pet Greater Heal 1
Recovers HP and increases HP recovery bonus in an instant. Power 50. Effect 1.
Pet Might 3
Increases attacking power temporarily. Effect 3.
Pet Shield 3
Increases defense power temporarily. Effect 3.
Pet Focus 3
Temporarily increase the probability of Critical attack power. Effect 3.
Pet Death Whisper 3
Temporarily increase the Critical attack power. Effect 3.
Pet Battle Heal 1
Quickly recovers HP. Power 91.
Buff Control 1
Limits to prevent a buff upon the master.
Piercing Attack 1
A powerful stab pierces the target.
Whirlwind 1
Caster spins rapidly, targeting nearby enemies.
Lance Smash 1
Flourishes a lance and frontally attacks enemies.
Battle Cry 1
Utters a battle cry that increases one's own P. Atk., P. Def. and M. Def.
Switch State 1
The pet's condition changes.
Rosy Seduction 1
Increases Max HP by 20%, Max MP by 20%, and the Speed by 20% for 5 minutes. Increases the resistance to de-buffs by 10%. Reuse delay 10 minutes. Consumes 3 Rose Essence during skill use.
Mesmerization 1
The state in which you are mesmerized upon seduction. You won't be cast with Rosy Seduction for 10 minutes.