NPC - Blade Otis Kaneus High Five

Kaneus

NPC information

General Information
TypeL2Monster
ID 18562 Level 43
Race HUMANOID Gender MALE
Collision Radius 14 Collision Height 35.1
HP 132635 MP 2787
HP Regen 23 MP Regen 11.55
Exp 424 SP 58093
Combat
Physical Attack 361 Magical Attack 247
Physical Defence 271 Magical Defence 297
Critical 4 Speed Walk / Run 25 / 155
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Half Plate Armor
1 1/15
Half Plate Temper
A key material that Dwarves use to make Half Plate. Can be sold in any shop.
8 - 22 21.2086%
Plate Gaiters
1 1/10
Plate Gaiters Part
A key material that Dwarves use to make Plate Gaiters. Can be sold in any shop.
4 - 12 61.8472%
Half Plate Armor
1 1/7
Half Plate Temper
A key material that Dwarves use to make Half Plate. Can be sold in any shop.
8 - 22 43.7646%
Plate Gaiters
1 21.5168%
Plate Gaiters Part
A key material that Dwarves use to make Plate Gaiters. Can be sold in any shop.
24 - 72 21.2706%
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 45%
Scroll: Enchant Armor (C-Grade)
Increases P. Def. of C-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
3 - 9 55%

Skills

Skill Level
Resist Full Magic Attack 1
NPC Blaze 4
BOSS Flamestrike 4
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Strong P. Def. 14
Strong M. Def. 14
Standard Type 2
One-handed Sword 3
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
NPC Super Strike 4
Invalid Skill cancel 1