NPC - Marsh Zombie High Five

NPC information

General Information
TypeL2Monster
ID 20015 Level 13
Race UNDEAD Gender MALE
Collision Radius 13 Collision Height 21
HP 215 MP 133
HP Regen 3 MP Regen 1.2
Exp 4 SP 26
Combat
Physical Attack 25 Magical Attack 17
Physical Defence 69 Magical Defence 46
Critical 4 Speed Walk / Run 15 / 15
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type UNHOLY Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy -32 Defence Dark 53

Drop

Item Grade Count Chance
Adena
127 - 180 100%
Cedar Staff
1 1/10
Cedar Staff Head
A key material that Dwarves use to make a Cedar Staff. Can be sold in any shop.
1 80.185%
Dwarven Mace
1 1/10
Stem
A material used to make Dwarven items. Can be sold in any shop.
1 50.2463%
Iron Ore
A material used to make Dwarven items. Can be sold in any shop.
1 25.1232%
Recipe: Leather Helmet
For Dwarves only. The recipe for a Leather Helmet. Requires Create Item - Skill Level 1. The success rate is 100%.
1 24.6305%

Spoil

Item Grade Count Chance
Recipe: Leather Helmet
For Dwarves only. The recipe for a Leather Helmet. Requires Create Item - Skill Level 1. The success rate is 100%.
1 23.7113%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 24.1855%
Stem
A material used to make Dwarven items. Can be sold in any shop.
1 48.371%

Skills

Skill Level
Resist Bow/Crossbow Weapons 5
Resistant to Bow/Crossbow attacks.
NPC HP Drain - Slow 1
Resist Bleed Attacks 5
Resistant to Bleed attack.
HP Increase (1x) 1
MP Increase (1x) 1
Slightly Strong P. Atk. 12
Slightly Strong M. Atk. 12
Slightly Weak P. Def. 10
Extremely Strong M. Def. 18
Standard Type 2
One-handed Sword 3
Undead 1
Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.

Location

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