NPC - Salamander Rowin High Five

NPC information

General Information
TypeL2Monster
ID 20612 Level 33
Race ELEMENTAL Gender MALE
Collision Radius 16 Collision Height 6.8
HP 702 MP 373
HP Regen 5 MP Regen 1.8
Exp 3 SP 181
Combat
Physical Attack 113 Magical Attack 77
Physical Defence 129 Magical Defence 86
Critical 1 Speed Walk / Run 64 / 96
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 110 Defence Water -5
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
446 - 892 100%
Tunic of Knowledge
1 38.4858%
Stockings of Knowledge
1 61.5142%
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 22.3737%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 33.5606%
Metal Hardener
Ingredient used by Dwarves. It is specifically designed to be used to create C-grade items. Available in general stores.
1 1/74
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1 1/36
Recipe: Manticore Skin Gaiters
For Dwarves only. The recipe for Manticore Leather Gaiters. Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/42
Recipe: Skull Breaker
For Dwarves only. The recipe for a Skull Breaker. Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/417
Greater Antidote
A high-quality reagent that neutralizes powerful poison.
1 37.2897%

Spoil

Item Grade Count Chance
Compound Scale Mail
1 1/668
Iron Ore
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 52.7615%
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1 1/11

Skills

Skill Level
NPC Windstrike 3
Poison 3
A toxin that gradually reduces HP. Effect 4.
NPC Prominence 3
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Weak P. Atk. 10
Slightly Weak M. Atk. 10
Slightly Strong P. Def. 12
Slightly Strong M. Def. 12
Standard Type 2
Blunt Weapons 5
Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.

Location

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