NPC - Rowin Undine High Five

NPC information

General Information
TypeL2Monster
ID 20619 Level 33
Race ELEMENTAL Gender FEMALE
Collision Radius 12 Collision Height 27
HP 702 MP 373
HP Regen 5 MP Regen 1.8
Exp 3 SP 173
Combat
Physical Attack 113 Magical Attack 77
Physical Defence 129 Magical Defence 86
Critical 1 Speed Walk / Run 60 / 60
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire -5 Defence Water 110
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
423 - 846 100%
Spiked Club
1 1/51
Spiked Club Head
A key material that Dwarves use to make the Spiked Club. Can be sold in any shop.
1 96.0552%
Staff of Magic
1 1/51
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 44.7296%
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 44.7296%
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/45
Recipe: Elven Earring
For Dwarves only. The recipe for Elven Earrings. Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/28
Recipe: Reinforced Long Bow
For Dwarves only. The recipe for a Reinforced Long Bow. Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/418

Spoil

Item Grade Count Chance
Recipe: Mithril Gloves
For Dwarves only. The recipe for Mithril Gloves. Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/7
Recipe: Goat Head Staff
For Dwarves only. The recipe for a Goat Head Staff. Requires Create Item - Skill Level 3 The success rate is 100%.
1 1/140
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 66.7594%

Skills

Skill Level
NPC Windstrike - Magic 3
NPC Aura Burn - Magic 3
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Weak P. Atk. 10
Slightly Weak M. Atk. 10
Slightly Strong P. Def. 12
Slightly Strong M. Def. 12
Standard Type 2
Blunt Weapons 5
Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.

Location

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