NPC - Fallen Orc Captain High Five
NPC information
General Information | |||
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Type | L2Monster | ||
ID | 21022 | Level | 60 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 12 | Collision Height | 24 |
HP | 1933 | MP | 1037 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 673 |
Combat | |||
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Physical Attack | 481 | Magical Attack | 329 |
Physical Defence | 248 | Magical Defence | 165 |
Critical | 1 | Speed Walk / Run | 36 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
1041 - 2116 | 100% |
|
Common Item - Tunic of Zubei Tunic of Zubei with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/27 |
|
Tunic of Zubei Fabric Main ingredient definitely required for a Dwarf to make Tunic of Zubei. Can also be sold at ordinary shops. |
1 | 26.8656% |
|
Common Item - Avadon Robe Avadon Robe with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/45 |
|
Avadon Robe Fabric Main ingredient definitely required for a Dwarf to make Avadon Robe. Can also be sold at ordinary shops. |
1 | 20.6395% |
|
Common Item - Stockings of Zubei Stockings of Zubei with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/17 |
|
Stockings of Zubei Fabric Main ingredient definitely required for a Dwarf to make Stockings of Zubei. Can also be sold at ordinary shops. |
1 | 40.7913% |
|
Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/6 |
|
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/6 |
|
Charcoal A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/6 |
|
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1 | 23.3205% |
|
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1 | 23.3205% |
|
Recipe: Ring of Black Ore (100%) For Dwarves only. The recipe for a Ring of Black Ore. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/352 |
|
Recipe: Sealed Blue Wolf Gloves (60%) For Dwarves only. The recipe for the sealed Blue Wolf Gloves. Requires Create Item - Skill Level 7. The success rate is 60%. |
1 | 1/460 |
|
Recipe: Lance (60%) For Dwarves only. The recipe for a Lance. Requires Create Item - Skill Level 7. The success rate is 60%. |
1 | 1/7463 |
|
Life Stone - Level 61 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/343 |
|
Mid-Grade Life Stone - Level 61 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/1372 |
|
High-Grade Life Stone - Level 61 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/13699 |
|
Top-Grade Life Stone - Level 61 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/76923 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Adamantite Earring Gemstone Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. |
1 | 1/7 |
|
Scroll: Enchant Weapon (B-Grade) When enchanted, P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/950 |
|
Greater Dye of STR <Str+4 Con-4> Greater Dye of STR <Str+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/275 |
Skills
Skill Level | |
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NPC Strike 6 |
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Critical Damage 1 Provides powerful critical attack capability. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Slightly Strong P. Atk. 12 |
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Slightly Strong M. Atk. 12 |
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Slightly Weak P. Def. 10 |
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Slightly Weak M. Def. 10 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
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Blunt Weapons 5 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
Location
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