NPC - Grave Robber Fighter High Five

NPC information

General Information
TypeL2Monster
ID 22008 Level 30
Race HUMANOID Gender MALE
Collision Radius 8 Collision Height 17.5
HP 604 MP 329
HP Regen 4 MP Regen 1.5
Exp 2 SP 89
Combat
Physical Attack 93 Magical Attack 63
Physical Defence 118 Magical Defence 87
Critical 1 Speed Walk / Run 36 / 110
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20
Item Grade Count Chance
Adena
234 - 468 100%
Scale Mail
1 1/75
Scale Mail Fragment
A key material that Dwarves use to make Scale Mail. Can be sold in any shop.
1 38.0434%
Scale Gaiters
1 1/47
Scale Gaiters Fragment
A key material that Dwarves use to make Scale Gaiters. Can be sold in any shop.
1 58.5032%
Mithril Ore
A material used to make Dwarven items. Can be sold in any shop.
1 27.439%
Steel
A material used to make Dwarven items. Can be sold in any shop.
1 1/7
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/18
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/5
Leather
A material used to make Dwarven items. Can be sold in any shop.
1 30.4878%
Scroll: Enchant Armor (D-Grade)
Increases P. Def. of D-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/22
Item Grade Count Chance
Scroll: Enchant Weapon (D-Grade)
When enchanted P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/451
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/45
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/14
Skill Level
NPC Strike 2
Blunt Weapon Weak Point 3
Vulnerable to Blunt Weapons.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Slightly Strong M. Def. 13
Heavy Armor Type 1
Strong P. Def. and weak Evasion.
Blunt Weapons 5
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Humanoids 26
Humanoids
Spear Weapon Weak Point 3
Vulnerable to Pole Arm Weapons.