NPC - Bandit Undertaker High Five

NPC information

General Information
TypeL2Monster
ID 22021 Level 34
Race HUMANOID Gender MALE
Collision Radius 6 Collision Height 16.6
HP 737 MP 388
HP Regen 5 MP Regen 1.8
Exp 2 SP 121
Combat
Physical Attack 121 Magical Attack 83
Physical Defence 133 Magical Defence 97
Critical 1 Speed Walk / Run 30 / 140
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
291 - 580 100%
Spiked Club
1 1/51
Spiked Club Head
A key material that Dwarves use to make the Spiked Club. Can be sold in any shop.
1 96.0552%
Staff of Magic
1 1/51
Oriharukon Ore
A material used to make Dwarven items. Can be sold in any shop.
1 1/68
Braided Hemp
A material used to make Dwarven items. Can be sold in any shop.
1 1/11
Cord
A material used to make Dwarven items. Can be sold in any shop.
1 1/7
Compound Braid
A material used to make Dwarven items. Can be sold in any shop.
1 1/68
Metal Hardener
Ingredient used by Dwarves. It is specifically designed to be used to create C-grade items. Available in general stores.
1 1/113
Recipe: Titan Sword (100%)
This formula for manufacturing a Titan's Sword can only be used by Dwarves and Requires Create Item - Skill Level 3. The success rate is 100%.
1 1/634
Bone Arrow
An arrow made from a piece of sharpened bone. It is used as an arrow for a D-Grade bow.
10 - 30 73.5966%

Spoil

Item Grade Count Chance
Metal Hardener
Ingredient used by Dwarves. It is specifically designed to be used to create C-grade items. Available in general stores.
1 1/36
Oriharukon Ore
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Mithril Banded Gaiters Material
A key material that Dwarves use to make Mithril Banded Gaiters. Can be sold in any shop.
1 1/17

Skills

Skill Level
NPC Windstrike - Magic 3
NPC Aura Burn - Magic 3
Blunt Weapon Weak Point 2
Vulnerable to Blunt Weapons.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Slightly Strong P. Def. 12
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Humanoids 26
Humanoids
Stun Attack Weak Point 3
Vulnerable to stun attacks.

Location

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