NPC - Andreas' Captain of the Royal Guard High Five
NPC information
General Information | |||
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Type | L2Monster | ||
ID | 22191 | Level | 78 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 13 | Collision Height | 23.2 |
HP | 3163 | MP | 1955 |
HP Regen | 9 | MP Regen | 3.1824 |
Exp | 3 | SP | 1956 |
Combat | |||
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Physical Attack | 1077 | Magical Attack | 781 |
Physical Defence | 411 | Magical Defence | 301 |
Critical | 1 | Speed Walk / Run | 30 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 80 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
2350 - 4817 | 100% |
|
Sealed Leather Armor of Nightmare Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/298 |
|
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1 | 49.6648% |
|
Sealed Majestic Leather Armor Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item. |
1 | 1/298 |
|
Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. |
1 | 49.6648% |
|
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1 | 80.3123% |
|
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/18 |
|
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/21 |
|
Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/11 |
|
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/9009 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Angel Slayer Blade Main ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops. |
1 | 1/97 |
|
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/209 |
|
Dragon Hunter Axe Blade Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops. |
1 | 1/95 |
Skills
Skill Level | |
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NPC Prominence - Magic 9 |
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HP Increase (2x) 10 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
|
Blunt Weapons 5 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
|
Humanoids 26 Humanoids |
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Surrender To Darkness 3 Instantly decreases resistance to dark attacks and increases resistance to sacred attacks. Effect 4. |
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NPC AE - 80% HP Drain - Magic 9 |
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NPC High Level 10 |