NPC - Garden Guard High Five

NPC information

General Information
TypeL2Monster
ID 22315 Level 83
Race GIANT Gender MALE
Collision Radius 13 Collision Height 44
HP 10943 MP 1777
HP Regen 112 MP Regen 3
Exp 5 SP 3768
Combat
Physical Attack 6775 Magical Attack 4626
Physical Defence 566 Magical Defence 621
Critical 4 Speed Walk / Run 35 / 160
Attack Speed 253 Cast Speed 333
Attack Type POLE Attack Range 80
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type WATER Power -
Defence Fire 30 Defence Water 120
Defence Wind 60 Defence Earth 60
Defence Holy 60 Defence Dark 60

Drop

Item Grade Count Chance
Adena
3052 - 6121 100%
Soul Bow
Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison.
1 1/286
Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.
1 99.65%
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 1/6
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/79
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/202
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/301
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/40000
Life Stone - Level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/228
Mid-Grade Life Stone - Level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/913
High-Grade Life Stone - Level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/9174
Top-Grade Life Stone - Level 82
Top-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/45455
Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute enhancing are possible. Opposite attributes cannot be endowed together.
1 1/198
Mithril Arrow
A steel arrow plated with mithril.
10 - 30 78.8272%

Spoil

Item Grade Count Chance
Saint Spear Blade
Main ingredient required for a Dwarf to make a Saint Spear. Can also be sold at ordinary shops.
1 1/87
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/4785
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/10

Skills

Skill Level
HP Increase (1x) 1
MP Increase (1x) 1
Slightly Strong P. Atk. 13
Average M. Atk. 11
Average P. Def. 11
Weak M. Def. 8
Heavy Armor Type 1
Strong P. Def. and weak Evasion.
Spears 11
Giants 11
This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.
NPC(party) - Physical Single Close Range Attack 4
Bleed 4
Inflicts a wound that reduces HP. Effect 9.
Water Attacks 1
Strong against the element of water.