NPC - Chimera of Earth High Five

NPC information

General Information
TypeL2Monster
ID 22349 Level 81
Race CONSTRUCT Gender MALE
Collision Radius 35 Collision Height 36
HP 65918 MP 1709
HP Regen 113 MP Regen 3
Exp 43 SP 30097
Combat
Physical Attack 5706 Magical Attack 3965
Physical Defence 583 Magical Defence 640
Critical 4 Speed Walk / Run 36 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type EARTH Power -
Defence Fire 90 Defence Water 90
Defence Wind 30 Defence Earth 150
Defence Holy 90 Defence Dark 90

Drop

Item Grade Count Chance
Ancient Tome of the Demon
A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open.
2 - 6 61.3%
Adena
28003 - 56059 100%
Sealed Leather Armor of Nightmare
Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item.
1 1/298
Sealed Leather Armor of Nightmare Fabric
An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.
1 49.6648%
Sealed Majestic Leather Armor
Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item.
1 1/298
Sealed Majestic Leather Armor Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store.
1 49.6648%
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
12 - 36 1/8
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 21.0354%
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/12
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/18
Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/238
Wind Stone
The power of wind increases by 5 when given to a weapon. The power of wind increases by 6 and the earth resistance becomes strong if given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together.
1 1/12
Mithril Arrow
A steel arrow plated with mithril.
300 - 900 43.8238%

Spoil

Item Grade Count Chance
Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/21
Imperial Staff Head
Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops.
1 1/10
Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/21

Skills

Skill Level
Evasion 1
Increases Evasion.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Light Armor Type 3
Weak P. Def. and strong Evasion.
One-handed Sword 3
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
Surrender To Earth 3
Instantly decreases resistance to earth attacks and increases resistance to wind attacks. Effect 4.
Bleed 10
HP decreasing caused by bleeding. Effect 9.
NPC(party) - Physical Single Close Range Attack - Dark 4
Earth Attacks 1
Strong against the element of earth.