NPC - Ragna Orc Shaman Spirit Infested High Five

Spirit Infested

NPC information

General Information
TypeL2Monster
ID 22696 Level 81
Race HUMANOID Gender MALE
Collision Radius 13 Collision Height 20.8
HP 3462 MP 1709
HP Regen 9 MP Regen 3
Exp 3 SP 2185
Combat
Physical Attack 1012 Magical Attack 691
Physical Defence 346 Magical Defence 253
Critical 1 Speed Walk / Run 50 / 120
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type UNHOLY Power -
Defence Fire 130 Defence Water 130
Defence Wind 130 Defence Earth 130
Defence Holy 90 Defence Dark 150

Drop

Item Grade Count Chance
Adena
827 - 1669 100%
Sealed Dynasty Gauntlets
Sealed Dynasty Gauntlet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Boots
Sealed Dynasty Boots. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Leather Gloves
Sealed Dynasty Leather Gloves Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Leather Boots
Sealed Dynasty Leather Boots. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Gloves
Sealed Dynasty Gloves. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Shoes
Sealed Dynasty Shoes. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1319
Sealed Dynasty Gauntlet Piece
A key material that Dwarves use to make Dynasty Gauntlets. Can be sold in any shop.
1 1/6
Sealed Dynasty Boot Piece
A key material that Dwarves use to make Dynasty Boots. Can be sold in any shop.
1 1/6
Sealed Dynasty Leather Glove Piece
A key material that Dwarves use to make Dynasty Leather Gloves. Can be sold in any shop.
1 1/6
Sealed Dynasty Leather Boots Piece
A key material that Dwarves use to make Dynasty Leather Boots. Can be sold in any shop.
1 1/6
Sealed Dynasty Glove Piece
A key material that Dwarves use to make Dynasty Gloves. Can be sold in any shop.
1 1/6
Sealed Dynasty Shoes Piece
A key material that Dwarves use to make Dynasty Shoes. Can be sold in any shop.
1 1/6
Cokes
A material used to make Dwarven items. Can be sold in any shop.
1 60.3104%
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1 30.1552%
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/35
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/53
Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/64
Life Stone - Level 80
An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/40
Mid-Grade Life Stone - Level 80
A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/159
High-Grade Life Stone - Level 80
A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/1592
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/6849

Spoil

Item Grade Count Chance
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/8
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/8
Sealed Dynasty Ring Gemstone
A key material that Dwarves use to make Sealed Dynasty Ring. Can be sold in any shop.
1 1/90

Skills

Skill Level
Resist M. Atk. 9
Resistant to M. Atk.
NPC Prominence - Magic 9
NPC Aura Burn - Magic 9
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Slightly Strong M. Atk. 13
Slightly Weak P. Def. 9
Very Strong M. Def. 16
Standard Type 2
Blunt Weapons 5
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Higher Resist Bow/Crossbow Weapons 3
Highly resistant to Bow/Crossbow attacks.
NPC Clan Heal 9
Dark Attacks 1
Strong against the dark elemental.
Short-Range Physical Attack Weakness 5
Renders target vulnerable to short-range physical attacks.

Location

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