NPC - Mutant Destroyer High Five
NPC information
General Information | |||
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Type | L2Monster | ||
ID | 22733 | Level | 84 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 29 | Collision Height | 40 |
HP | 112020 | MP | 1812 |
HP Regen | 189 | MP Regen | 3 |
Exp | 51 | SP | 38507 |
Combat | |||
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Physical Attack | 9081 | Magical Attack | 6201 |
Physical Defence | 573 | Magical Defence | 628 |
Critical | 4 | Speed Walk / Run | 45 / 150 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | DUAL | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 220 | Defence Water | 220 |
Defence Wind | 220 | Defence Earth | 220 |
Defence Holy | 170 | Defence Dark | 250 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
12423 - 25390 | 100% |
|
Sealed Dynasty Helmet Sealed Dynasty Helmet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/964 |
|
Sealed Dynasty Shield Sealed Dynasty Shield. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/675 |
|
Sealed Dynasty Sigil Sealed Dynasty Sigil. Seal can be removed by the blacksmith of Mammon. |
1 | 1/675 |
|
Sealed Dynasty Leather Helmet Sealed Dynasty Leather Helmet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/964 |
|
Sealed Dynasty Circlet Sealed Dynasty Circlet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/964 |
|
Sealed Dynasty Helmet Piece A key material that Dwarves use to make Dynasty Helmet. Can be sold in any shop. |
1 | 25.5801% |
|
Sealed Dynasty Leather Helmet Sealed Dynasty Leather Helmet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/964 |
|
Sealed Dynasty Circlet Piece A key material that Dwarves use to make Dynasty Circlet. Can be sold in any shop. |
1 | 25.5801% |
|
Sealed Dynasty Shield Piece A key material that Dwarves use to make Dynasty Shield. Can be sold in any shop. |
1 | 30.4907% |
|
Sealed Dynasty Sigil Piece Ingredient needed for a Dwarf to make a Dynasty Sigil. It can be sold to public stores. |
1 | 1/6 |
|
Cokes A material used to make Dwarven items. Can be sold in any shop. |
3 - 9 | 20.1552% |
|
High-Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 60.4656% |
|
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/18 |
|
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/26 |
|
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/32 |
|
Life Stone - Level 80 An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/20 |
|
Mid-Grade Life Stone - Level 80 A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/79 |
|
High-Grade Life Stone - Level 80 A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80. |
1 | 1/794 |
|
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/345 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Sealed Dynasty Circlet Piece A key material that Dwarves use to make Dynasty Circlet. Can be sold in any shop. |
1 | 1/5 |
|
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 26.9421% |
|
Sealed Dynasty Earring Gemstone A key material that Dwarves use to make Sealed Dynasty Earring. Can be sold in any shop. |
1 | 1/8 |
Skills
Skill Level | |
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|
HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Extremely Strong P. Atk. 18 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
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Average M. Def. 11 |
|
Standard Type 2 |
|
Dual-Sword Weapons 19 |
|
Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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NPC(party) - Physical Single Close Range Attack 5 |
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Dark Attacks 1 Strong against the dark elemental. |