NPC - Sel Mahum Drill Sergeant High Five

NPC information

General Information
TypeL2Monster
ID 22777 Level 84
Race HUMANOID Gender MALE
Collision Radius 29 Collision Height 37
HP 4039 MP 1812
HP Regen 9 MP Regen 3
Exp 4 SP 2528
Combat
Physical Attack 1145 Magical Attack 782
Physical Defence 358 Magical Defence 262
Critical 4 Speed Walk / Run 60 / 180
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type FIRE Power -
Defence Fire 180 Defence Water 100
Defence Wind 140 Defence Earth 140
Defence Holy 140 Defence Dark 140

Drop

Item Grade Count Chance
Adena
1029 - 2103 100%
Sealed Moirai Tunic
Sealed Moirai Tunic. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/1066
Sealed Moirai Stockings
Sealed Moirai Stockings. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/666
Sealed Moirai Tunic Piece
An essential ingredient that a Dwarf needs to make a Sealed Moirai Tunic. It can be sold at ordinary stores.
1 38.04%
Sealed Moirai Stockings Piece
An essential ingredient that a Dwarf needs to make a Sealed Moirai Stockings. It can be sold at ordinary stores.
1 61.7161%
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 86.8685%
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/16
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/42
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/62
Life Stone - Level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/47
Mid-Grade Life Stone - Level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/189
High-Grade Life Stone - Level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/1894
Fire Crystal
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. It can be given between the attribute level 1 and 6, and the power of Crystal is lost when given to a level higher than 6. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together.
1 1/1645
Recipe - Sealed Moirai Tunic (60%)
Exclusive to Dwarves. Recipe for making a Sealed Moirai Tunic. Requires Create Item - Skill Level 9. The success rate is 60%.
1 1/831
Recipe - Sealed Moirai Stockings (60%)
Exclusive to Dwarves. Recipe for making a Sealed Moirai Stockings. Requires Create Item - Skill Level 9. The success rate is 60%.
1 1/519

Spoil

Item Grade Count Chance
Sealed Moirai Tunic Piece
An essential ingredient that a Dwarf needs to make a Sealed Moirai Tunic. It can be sold at ordinary stores.
1 1/122
Sealed Moirai Stockings Piece
An essential ingredient that a Dwarf needs to make a Sealed Moirai Stockings. It can be sold at ordinary stores.
1 1/75
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/11
Recipe - Sealed Moirai Tunic (60%)
Exclusive to Dwarves. Recipe for making a Sealed Moirai Tunic. Requires Create Item - Skill Level 9. The success rate is 60%.
1 1/993
Recipe - Sealed Moirai Stockings (60%)
Exclusive to Dwarves. Recipe for making a Sealed Moirai Stockings. Requires Create Item - Skill Level 9. The success rate is 60%.
1 1/620

Skills

Skill Level
Resist Bow/Crossbow Weapons 5
Resistant to Bow/Crossbow attacks.
Resist M. Atk. 9
Resistant to M. Atk.
HP Increase (2x) 10
MP Increase (1x) 1
Weak P. Atk. 8
Strong M. Atk. 14
Weak P. Def. 7
Very Strong M. Def. 17
Standard Type 2
One-handed Sword 3
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Spear Weapon Weak Point 1
Vulnerable to Pole Arm Weapons.
Fire Attacks 1
Strong against the element of fire.
Short-Range Physical Attack Weakness 9
Renders target vulnerable to short-range physical attacks.
Resistance to Ancient Sword 5
Strong against ancient sword attacks.
Sacred Hammer Attack 1
Causes bleeding for 3 seconds, draining 200 HP per second.
Shock 1
Momentarily causes shock and stuns an enemy for 4 seconds.