NPC - The 3rd Underwater Guardian Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25016 Level 60
Race CONSTRUCT Gender MALE
Collision Radius 40 Collision Height 73
HP 307125 MP 1037
HP Regen 101 MP Regen 2.4
Exp 1154 SP 587467
Combat
Physical Attack 1469 Magical Attack 463
Physical Defence 743 Magical Defence 362
Critical 4 Speed Walk / Run 27 / 150
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Nonliving Nucleus
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
2 - 7 74%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 3 83%
Sealed Doom Boots
1 1/6
Sealed Blue Wolf Boots
1 1/6
Sealed Doom Gloves
1 1/6
Sealed Blue Wolf Gloves
1 1/6
Sealed Doom Boots Part
Main ingredient definitely required for a Dwarf to make Doom Boots. Can also be sold at ordinary shops.
60 - 180 1/5
Sealed Blue Wolf Boots Design
Main ingredient definitely required for a Dwarf to make Blue Wolf Boots. Can also be sold at ordinary shops.
116 - 346 1/11
Sealed Doom Gloves Part
Main ingredient definitely required for a Dwarf to make Doom Gloves. Can also be sold at ordinary shops.
192 - 576 1/18
Sealed Blue Wolf Gloves Fabric
Main ingredient definitely required for a Dwarf to make Blue Wolf Gloves. Can also be sold at ordinary shops.
293 - 877 1/27
Bellion Cestus
Bestows one of the following functions: Critical Drain, Critical Poison or Rsk. Haste.
1 1/10
Bellion Cestus Edge
Main ingredient definitely required for a Dwarf to make Bellion Cestus. Can also be sold at ordinary shops.
12 - 36 90.1835%
Greater Dye of INT <Int+4 Men-4>
Greater Dye of INT <Int+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
5 - 15 1/10
Greater Dye of INT <Int+4 Wit-4>
Greater Dye of INT <Int+4 Wit-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 34.2466%
Greater Dye of MEN <Men+4 Int-4>
Greater Dye of MEN <Men+4 Int-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 25.6849%
Scroll: Enchant Weapon (B-Grade)
When enchanted, P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 29.7945%

Skills

Skill Level
Resist Full Magic Attack 1
BOSS Flamestrike 6
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Light Armor Type 3
Weak P. Def. and strong Evasion.
One-handed Sword 3
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
Raid Boss - Level 60 1
A mechanical golem owned by the Lord of Innadril Castle. The lord's family has been protected by Eva for generations. This golem was created to protect the Garden of Eva, made by a dwarven master artisan. It is a guard to fend off the Water Dragon Fafurion's troops, or invaders threatening the garden. The dwarven master made two other golems, but this third and final one was the strongest.

Minions