NPC - Harit Hero Tamash Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25241 Level 55
Race HUMANOID Gender MALE
Collision Radius 18 Collision Height 53
HP 262380 MP 890
HP Regen 89 MP Regen 2.4
Exp 1317 SP 535296
Combat
Physical Attack 1143 Magical Attack 325
Physical Defence 671 Magical Defence 327
Critical 1 Speed Walk / Run 40 / 175
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Dragon Heart
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
2 - 6 81%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 3 81%
Zubei's Breastplate
1 1/16
Zubei's Gaiters
1 1/10
Avadon Breastplate
1 1/16
Avadon Gaiters
1 1/10
Zubei's Breastplate Part
Main ingredient definitely required for a Dwarf to make Zubei's Breastplate. Can also be sold at ordinary shops.
16 - 48 28.6594%
Zubei's Gaiter Material
Main ingredient definitely required for a Dwarf to make Zubei's Gaiters. Can also be sold at ordinary shops.
60 - 180 1/8
Avadon Breastplate Part
Main ingredient definitely required for a Dwarf to make an Avadon Breastplate. Can also be sold at ordinary shops.
23 - 67 20.38%
Avadon Gaiters Material
Main ingredient definitely required for a Dwarf to make avadon Plate Gaiters. Can also be sold at ordinary shops.
116 - 346 1/16
Kris
Bestows one of the following functions: Evasion, Focus, or Back Blow.
1 1/18
Hell Knife
Bestows one of the following functions: Mental Shield, Magic Weakness or Magic Regeneration.
1 1/18
Kris Edge
Main ingredient definitely required for a Dwarf to make a Kris. Can also be sold at ordinary shops.
24 - 72 21.2308%
Hell Knife Edge
Main ingredient definitely required for a Dwarf to make Hell Knife. Can also be sold at ordinary shops.
8 - 22 67.9384%
Greater Dye of INT
Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
5 - 15 1/10
Greater Dye of INT
Greater Dye of INT . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 34.2466%
Greater Dye of MEN
Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 25.6849%
Scroll: Enchant Weapon (B-Grade)
When enchanted, P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 29.7945%

Skills

Skill Level
Resist Full Magic Attack 1
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
Stun 5
You are stunned and temporarily prohibited from movement.
Raid Boss - Level 55 1
The Harit Lizardmen's best warrior, Tamish is a quiet, reliable perfectionist who never gives up on his task until it has been completed. Entrusted with guarding Anghel Waterfall, he has admirably protected the Harit Lizardmen's Holy Land against all manner of monsters and devils.

Minions