NPC - Carnamakos Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25273 Level 50
Race CONSTRUCT Gender MALE
Collision Radius 35 Collision Height 46.3765
HP 213145 MP 748
HP Regen 74 MP Regen 2.1
Exp 1420 SP 422350
Combat
Physical Attack 858 Magical Attack 196
Physical Defence 601 Magical Defence 293
Critical 1 Speed Walk / Run 60 / 180
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Nonliving Nucleus
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
2 - 5 77%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 3 68%
Blue Wolf Breastplate
1 1/21
Blue Wolf Gaiters
1 1/13
Doom Plate Armor
Full body armor.
1 1/34
Blue Wolf Breastplate Part
Main ingredient definitely required for a Dwarf to make Blue Wolf Breastplate. Can also be sold at ordinary shops.
9 - 27 48.1595%
Blue Wolf Gaiters Material
Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can also be sold at ordinary shops.
28 - 84 21.7988%
Doom Plate Armor Temper
Main ingredient definitely required for a Dwarf to make Doom Plate Armor. Can also be sold at ordinary shops.
20 - 60 1/7
Bow of Peril
Bestows one of the following functions: Guidance, Quick Recovery or Cheap Shot.
1 1/10
Bow of Peril Shaft
Main ingredient definitely required for a Dwarf to make a Bow of Peril. Can also be sold at ordinary shops.
12 - 36 90.1537%
Greater Dye of INT <Int+4 Men-4>
Greater Dye of INT <Int+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 45.2879%
Greater Dye of INT <Int+4 Wit-4>
Greater Dye of INT <Int+4 Wit-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 30.1919%
Greater Dye of MEN <Men+4 Int-4>
Greater Dye of MEN <Men+4 Int-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 22.644%
Blessed Scroll: Enchant Weapon (B-Grade)
Increases P. Atk. of a B-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/53

Skills

Skill Level
Resist Full Magic Attack 1
Hold 5
You are immobilized, as if rooted to the ground by an unseen force.
Resist Daggers/Rapier Weapon 3
Resistant to Dagger/Rapier attacks.
Blunt Weapon Weak Point 1
Vulnerable to Blunt Weapons.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
Raid Boss - Level 50 1
This menacing golem was created by the Titans to defend Cruma Tower during their war with the Gods. It waits patiently in the Tower's lowest level for orders from its Titan masters - orders that will never come.

Minions

NPC Count
Carnabarun 3
Carnassiud 1