NPC - Thief Kelbar Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25438 Level 44
Race HUMANOID Gender MALE
Collision Radius 25 Collision Height 50
HP 114864 MP 584
HP Regen 41 MP Regen 2.1
Exp 1049 SP 217826
Combat
Physical Attack 312 Magical Attack 33
Physical Defence 520 Magical Defence 254
Critical 8 Speed Walk / Run 80 / 190
Attack Speed 253 Cast Speed 333
Attack Type DAGGER Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Memento Mori
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
1 - 3 72%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 72%
Composite Armor
Full body armor.
1 20.9142%
Composite Armor Temper
A key material that Dwarves use to make Composite Armor. Can be sold in any shop.
12 - 36 79.0858%
Akat Long Bow
Bestows one of the following functions: Guidance, Evasion or Miser.
1 1/16
Akat Longbow Shaft
A key material that Dwarves use to make the Akat Long Bow. Can be sold in any shop.
3 - 9 93.917%
Greater Dye of STR <Str+3 Con-3>
Greater Dye of STR <Str+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 40.0972%
Greater Dye of STR <Str+3 Dex-3>
Greater Dye of STR <Str+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 26.7315%
Greater Dye of CON <Con+3 Str-3>
Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 20.0486%
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
3 - 7 1/8

Skills

Skill Level
Resist Full Magic Attack 1
Resist Bow/Crossbow Weapons 5
Resistant to Bow/Crossbow attacks.
Hold 4
You are immobilized, as if rooted to the ground by an unseen force.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Daggers 7
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
Raid Boss - Level 44 1
This legendary Ratman Bandit became famous for invading the Guild of Hunters Village and stealing the Guild's symbol, the Legendary Bow. Unlike other Ratman Bandits, he has outsmarted many hunters of Hunters Village through his bold and elaborate plans.

Minions