NPC - Commander Koenig Forsaken Inmate High Five

Forsaken Inmate

NPC information

General Information
TypeL2RaidBoss
ID 25592 Level 79
Race ANIMAL Gender MALE
Collision Radius 20 Collision Height 33.5
HP 415001 MP 1641
HP Regen 177 MP Regen 3
Exp 412 SP 385228.459046576
Combat
Physical Attack 7315 Magical Attack 960
Physical Defence 1011 Magical Defence 493
Critical 4 Speed Walk / Run 26 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Sealed Draconic Leather Armor
Sealed Draconic Leather Armor. Its seal can be broken with the help of the Blacksmith of Mammon.
1 1/194
Sealed Draconic Leather Armor Part
Main ingredient required for a Dwarf to make the Sealed Draconic Leather Armor. Can also be sold at ordinary shops.
1 - 3 99.4844%
Giant's Codex - Discipline
An item required to change an enchantment path.
1 1/7
Striped Scale Shirt
1 23.1416%
Steel Bracelet
Uses 3 talisman slots when equipped.
1 1/6
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/25
Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 40.7291%
Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/147
Knight's Epaulette
A mark obtained after defeating enemies. It can be used to purchase special items after Fortress battles.
200 - 400 100%

Skills

Skill Level
Resist Full Magic Attack 1
BOSS Might 6
BOSS Cancel Magic 6
HP High 4
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
One-handed Sword 3
Animals 4
These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
BOSS Strike 6
BOSS Spinning Slash 6