Curse of Doom +11 Cost High Five

Blocks all an enemy's physical and magical skills for 1 minute 44 seconds. Enchant Cost: Decreases MP consumption and increases duration. Decreases MP consumption by 3 and increases the effect's duration by 4 seconds.

Skill information

skill_names_curse_of_doom_cost11
skill_id1336
level211
operate_typeA2
magic_level84
effect{p_block_spell};{p_block_skill_physical}
is_magic1
mp_consume235
cast_range600
effective_range1100
skill_hit_time4
skill_hit_cancel_time0.5
reuse_delay30
attributeattr_none;0
traittrait_derangement
effect_point-666
target_typeenemy_only
affect_scopesingle
affect_limit0;0
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
activate_rate80
lv_bonus_rate2
basic_propertymen
abnormal_time104
abnormal_lv1
abnormal_typesilence_all
debuff1
mp_consume18
abnormal_visual_effectave_silence
icon skill1336

Skill Levels

Curse of Doom Level 1
Blocks all an enemy's physical and magical skills for 1 minute.

Skill Enchants - Chance

Curse of Doom +1 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +2 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +3 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +4 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +5 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +6 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +7 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +8 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +9 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +10 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +11 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +12 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +13 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +14 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.
Curse of Doom +15 Chance
Blocks all an enemy's physical and magical skills for 1 minute. Enchant Chance: Increases the success rate.

Skill Enchants - Cost

Curse of Doom +1 Cost
Blocks all an enemy's physical and magical skills for 1 minute 4 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +2 Cost
Blocks all an enemy's physical and magical skills for 1 minute 8 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +3 Cost
Blocks all an enemy's physical and magical skills for 1 minute 12 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +4 Cost
Blocks all an enemy's physical and magical skills for 1 minute 16 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +5 Cost
Blocks all an enemy's physical and magical skills for 1 minute 20 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +6 Cost
Blocks all an enemy's physical and magical skills for 1 minute 24 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +7 Cost
Blocks all an enemy's physical and magical skills for 1 minute 28 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +8 Cost
Blocks all an enemy's physical and magical skills for 1 minute 32 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +9 Cost
Blocks all an enemy's physical and magical skills for 1 minute 36 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +10 Cost
Blocks all an enemy's physical and magical skills for 1 minute 40 seconds. Enchant Cost: Decreases MP consumption and increases duration.
[selected] Curse of Doom +11 Cost
Blocks all an enemy's physical and magical skills for 1 minute 44 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +12 Cost
Blocks all an enemy's physical and magical skills for 1 minute 48 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +13 Cost
Blocks all an enemy's physical and magical skills for 1 minute 52 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +14 Cost
Blocks all an enemy's physical and magical skills for 1 minute 56 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse of Doom +15 Cost
Blocks all an enemy's physical and magical skills for 2 minutes. Enchant Cost: Decreases MP consumption and increases duration.