Weak Constitution +11 Cost High Five
For 1 minute 22 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Skill information
skill_name | s_weak_constitution_cost11 |
skill_id | 1482 |
level | 111 |
operate_type | A2 |
magic_level | 79 |
effect | {p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_weak_constutition1];self;{all}} |
is_magic | 1 |
mp_consume2 | 44 |
cast_range | 600 |
effective_range | 1100 |
skill_hit_time | 3 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 2 |
attribute | attr_none;0 |
trait | trait_shock |
effect_point | -655 |
target_type | enemy_only |
affect_scope | single |
affect_limit | 0;0 |
next_action | none |
ride_state | @ride_none;@ride_strider;@ride_wyvern;@ride_wolf |
olympiad_use | 1 |
activate_rate | 70 |
lv_bonus_rate | 1 |
basic_property | con |
abnormal_time | 82 |
abnormal_lv | 8 |
abnormal_type | weak_constitution |
debuff | 1 |
mp_consume1 | 11 |
abnormal_visual_effect | ave_dot_poison |
icon |
Skill Levels
Weak Constitution Level 1 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. |
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Weak Constitution Level 2 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. |
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Weak Constitution Level 3 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. |
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Weak Constitution Level 4 For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. |
Skill Enchants - Cost
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Weak Constitution +1 Cost For 1 minute 2 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +2 Cost For 1 minute 4 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +3 Cost For 1 minute 6 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +4 Cost For 1 minute 8 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +5 Cost For 1 minute 10 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +6 Cost For 1 minute 12 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +7 Cost For 1 minute 14 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +8 Cost For 1 minute 16 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +9 Cost For 1 minute 18 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +10 Cost For 1 minute 20 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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[selected] Weak Constitution +11 Cost For 1 minute 22 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +12 Cost For 1 minute 24 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +13 Cost For 1 minute 26 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +14 Cost For 1 minute 28 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +15 Cost For 1 minute 30 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +16 Cost For 1 minute 32 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +17 Cost For 1 minute 34 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +18 Cost For 1 minute 36 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +19 Cost For 1 minute 38 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +20 Cost For 1 minute 40 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +21 Cost For 1 minute 42 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +22 Cost For 1 minute 44 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +23 Cost For 1 minute 46 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +24 Cost For 1 minute 48 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +25 Cost For 1 minute 50 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +26 Cost For 1 minute 52 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +27 Cost For 1 minute 54 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +28 Cost For 1 minute 56 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +29 Cost For 1 minute 58 seconds, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
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Weak Constitution +30 Cost For 2 minutes, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. |
Skill Enchants - Chance
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Weak Constitution +1 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +2 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +3 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +4 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +5 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +6 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +7 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +8 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +9 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +10 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +11 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +12 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +13 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +14 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +15 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +16 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +17 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +18 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +19 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +20 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +21 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +22 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +23 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +24 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +25 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +26 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +27 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +28 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +29 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |
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Weak Constitution +30 Chance For 1 minute, inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. |