Contagion +29 Cost High Five

Attacks an enemy's wound with 8567 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. Decreases MP consumption by 1 and increases Power by 32.

Skill information

skill_names_contagion_cost_29
skill_id498
level229
operate_typeA1
magic_level85
effect{i_p_soul_attack;8567;0;1;0}
operate_cond{equip_weapon;{ancientsword}}
mp_consume238
cast_range40
effective_range400
skill_hit_time2
skill_cool_time0.7
skill_hit_cancel_time0.5
reuse_delay7
attributeattr_none;0
traittrait_none
effect_point-499
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionattack
ride_state@ride_none
olympiad_use1
consume_etc0;5
target_operate_cond{op_check_abnormal;bleeding;1;1}
icon skill0498

Skill Levels

Contagion Level 1
Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 2
Supplements the user's P. Atk. by 5545 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 3
Supplements the user's P. Atk. by 5751 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 4
Supplements the user's P. Atk. by 5958 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 5
Supplements the user's P. Atk. by 6166 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 6
Supplements the user's P. Atk. by 6376 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 7
Supplements the user's P. Atk. by 6586 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 8
Supplements the user's P. Atk. by 6797 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 9
Supplements the user's P. Atk. by 7008 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 10
Supplements the user's P. Atk. by 7218 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 11
Supplements the user's P. Atk. by 7427 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Contagion Level 12
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

Skill Enchants - Power

Contagion +1 Power
Supplements the user's P. Atk. by 8100 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +2 Power
Supplements the user's P. Atk. by 8155 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +3 Power
Supplements the user's P. Atk. by 8210 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +4 Power
Supplements the user's P. Atk. by 8266 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +5 Power
Supplements the user's P. Atk. by 8321 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +6 Power
Supplements the user's P. Atk. by 8376 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +7 Power
Supplements the user's P. Atk. by 8431 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +8 Power
Supplements the user's P. Atk. by 8486 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +9 Power
Supplements the user's P. Atk. by 8541 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +10 Power
Supplements the user's P. Atk. by 8596 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +11 Power
Supplements the user's P. Atk. by 8652 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +12 Power
Supplements the user's P. Atk. by 8707 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +13 Power
Supplements the user's P. Atk. by 8762 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +14 Power
Supplements the user's P. Atk. by 8817 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +15 Power
Supplements the user's P. Atk. by 8872 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +16 Power
Supplements the user's P. Atk. by 8927 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +17 Power
Supplements the user's P. Atk. by 8982 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +18 Power
Supplements the user's P. Atk. by 9038 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +19 Power
Supplements the user's P. Atk. by 9093 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +20 Power
Supplements the user's P. Atk. by 9148 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +21 Power
Supplements the user's P. Atk. by 9203 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +22 Power
Supplements the user's P. Atk. by 9258 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +23 Power
Supplements the user's P. Atk. by 9313 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +24 Power
Supplements the user's P. Atk. by 9368 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +25 Power
Supplements the user's P. Atk. by 9424 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +26 Power
Supplements the user's P. Atk. by 9479 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +27 Power
Supplements the user's P. Atk. by 9534 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +28 Power
Supplements the user's P. Atk. by 9589 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +29 Power
Supplements the user's P. Atk. by 9644 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
Contagion +30 Power
Supplements the user's P. Atk. by 9699 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.

Skill Enchants - Cost

Contagion +1 Cost
Attacks an enemy's wound with 7667 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +2 Cost
Attacks an enemy's wound with 7699 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +3 Cost
Attacks an enemy's wound with 7731 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +4 Cost
Attacks an enemy's wound with 7763 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +5 Cost
Attacks an enemy's wound with 7795 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +6 Cost
Attacks an enemy's wound with 7828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +7 Cost
Attacks an enemy's wound with 7860 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +8 Cost
Attacks an enemy's wound with 7892 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +9 Cost
Attacks an enemy's wound with 7924 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +10 Cost
Attacks an enemy's wound with 7956 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +11 Cost
Attacks an enemy's wound with 7988 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +12 Cost
Attacks an enemy's wound with 8021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +13 Cost
Attacks an enemy's wound with 8053 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +14 Cost
Attacks an enemy's wound with 8085 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +15 Cost
Attacks an enemy's wound with 8117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +16 Cost
Attacks an enemy's wound with 8149 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +17 Cost
Attacks an enemy's wound with 8181 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +18 Cost
Attacks an enemy's wound with 8214 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +19 Cost
Attacks an enemy's wound with 8246 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +20 Cost
Attacks an enemy's wound with 8278 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +21 Cost
Attacks an enemy's wound with 8310 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +22 Cost
Attacks an enemy's wound with 8342 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +23 Cost
Attacks an enemy's wound with 8374 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +24 Cost
Attacks an enemy's wound with 8407 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +25 Cost
Attacks an enemy's wound with 8439 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +26 Cost
Attacks an enemy's wound with 8471 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +27 Cost
Attacks an enemy's wound with 8503 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +28 Cost
Attacks an enemy's wound with 8535 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
[selected] Contagion +29 Cost
Attacks an enemy's wound with 8567 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
Contagion +30 Cost
Attacks an enemy's wound with 8600 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.

Skill Enchants - Duel

Contagion +1 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7768 Power during PvP.
Contagion +2 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7901 Power during PvP.
Contagion +3 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8035 Power during PvP.
Contagion +4 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8168 Power during PvP.
Contagion +5 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8302 Power during PvP.
Contagion +6 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8435 Power during PvP.
Contagion +7 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8569 Power during PvP.
Contagion +8 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8702 Power during PvP.
Contagion +9 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8836 Power during PvP.
Contagion +10 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8969 Power during PvP.
Contagion +11 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9103 Power during PvP.
Contagion +12 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9236 Power during PvP.
Contagion +13 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9370 Power during PvP.
Contagion +14 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9503 Power during PvP.
Contagion +15 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9637 Power during PvP.
Contagion +16 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9770 Power during PvP.
Contagion +17 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9903 Power during PvP.
Contagion +18 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10037 Power during PvP.
Contagion +19 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10170 Power during PvP.
Contagion +20 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10304 Power during PvP.
Contagion +21 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10437 Power during PvP.
Contagion +22 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10571 Power during PvP.
Contagion +23 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10704 Power during PvP.
Contagion +24 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10838 Power during PvP.
Contagion +25 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10971 Power during PvP.
Contagion +26 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11105 Power during PvP.
Contagion +27 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11238 Power during PvP.
Contagion +28 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11372 Power during PvP.
Contagion +29 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11505 Power during PvP.
Contagion +30 Duel
Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11639 Power during PvP.