Deadly Roulette +16 Cost High Five

Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. Decreases MP consumption by 2.

Skill information

skill_names_deadly_roulette_cost_16
skill_id510
level216
operate_typeA1
magic_level81
effect{i_death;50;0}
operate_cond{equip_weapon;{crossbow}};{remain_hp_per;10;down}
mp_consume281
cast_range900
effective_range1400
skill_hit_time3
skill_hit_cancel_time0.5
reuse_delay150
attributeattr_none;0
traittrait_death
effect_point-897
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionnone
ride_state@ride_none
olympiad_use1
item_consume[special_bolt];1
icon skill0510

Skill Levels

Deadly Roulette Level 1
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Deadly Roulette Level 2
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Deadly Roulette Level 3
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Deadly Roulette Level 4
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Deadly Roulette Level 5
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.

Skill Enchants - Power

Deadly Roulette +1 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +2 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +3 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +4 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +5 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +6 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +7 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +8 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +9 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +10 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +11 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +12 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +13 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +14 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +15 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +16 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +17 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +18 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +19 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +20 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +21 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +22 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +23 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +24 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +25 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +26 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +27 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +28 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +29 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.
Deadly Roulette +30 Power
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power.

Skill Enchants - Cost

Deadly Roulette +1 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +2 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +3 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +4 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +5 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +6 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +7 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +8 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +9 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +10 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +11 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +12 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +13 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +14 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +15 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
[selected] Deadly Roulette +16 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +17 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +18 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +19 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +20 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +21 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +22 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +23 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +24 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +25 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +26 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +27 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +28 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +29 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.
Deadly Roulette +30 Cost
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption.