Punch of Doom High Five
Becomes shocked momentarily while propelling a powerful iron-fist to enemy that gives significant damage. Requires a hand-to-hand combat weapon. Ignores shield defense. Over-hit is possible. Power 10331.
Skill information
skill_name | s_npc_punch_of_doom1 |
skill_id | 5969 |
level | 1 |
operate_type | A3 |
magic_level | 64 |
effect | {i_p_attack;10331;0;1;0};{p_block_act} |
cast_range | 40 |
effective_range | 400 |
skill_hit_time | 1.36 |
skill_cool_time | 0.44 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 120 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | -674 |
target_type | enemy |
affect_scope | single |
affect_limit | 0;0 |
next_action | attack |
ride_state | @ride_none |
olympiad_use | 1 |
activate_rate | 80 |
lv_bonus_rate | 2 |
basic_property | con |
abnormal_time | 9 |
abnormal_lv | 1 |
abnormal_type | stun |
debuff | 1 |
abnormal_visual_effect | ave_stun |
hp_consume | 513 |
icon |
Skill Levels
[selected] Punch of Doom Level 1 Becomes shocked momentarily while propelling a powerful iron-fist to enemy that gives significant damage. Requires a hand-to-hand combat weapon. Ignores shield defense. Over-hit is possible. Power 10331. |
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Punch of Doom Level 2 Becomes shocked momentarily while propelling a powerful iron-fist to enemy that gives significant damage. Requires a hand-to-hand combat weapon. Ignores shield defense. Over-hit is possible. Power 12288. |