NPC - Timak Orc Troop Shaman High Five

General Information
TypeL2Monster
ID 20768 Level 44
Race HUMANOID Gender MALE
Collision Radius 11 Collision Height 16
HP 1139 MP 584
HP Regen 6 MP Regen 2.1
Exp 3 SP 380
Combat
Physical Attack 222 Magical Attack 152
Physical Defence 173 Magical Defence 115
Critical 1 Speed Walk / Run 50 / 174
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Item Grade Count Chance
icon etc_adena_i00 Adena
727 - 1491 100%
icon shield_eldarake_i00 Eldarake
1 1/123
icon etc_plate_glay_i00 Eldarake Temper
A key material that Dwarves use to make an Eldarake. Can be sold in any shop.
1 33.6273%
icon shield_chain_shield_i00 Chain Shield
1 1/123
icon etc_plate_silver_i00 Chain Shield Fragment
A key material for Dwarves to make a Chain Shield. Can be sold in any shop.
1 33.6273%
icon armor_leather_helmet_i00 Chain Hood
1 1/175
icon etc_letter_red_i00 Chain Hood Pattern
A key material for Dwarves to make a Chain Hood. Can be sold in any shop.
1 30.5422%
icon etc_pouch_yellow_i00 Varnish
A material used to make Dwarven items. Can be sold in any shop.
1 28.955%
icon etc_coal_i00 Coal
A material used to make Dwarven items. Can be sold in any shop.
1 28.955%
icon etc_oil_pot_black_i00 Cokes
A material used to make Dwarven items. Can be sold in any shop.
1 1/21
icon etc_crystal_ball_white_i00 Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/52
icon etc_recipe_yellow_i00 Recipe: Earring of Protection
For Dwarves only. The recipe for Earrings of Protection. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/68
icon etc_recipe_yellow_i00 Recipe: Shamshir
For Dwarves only. The recipe for the Shamshir. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/991
icon etc_recipe_yellow_i00 Recipe: Raid Sword
For Dwarves only. The recipe for a Raid Sword. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/991
icon etc_mineral_general_i00 Life Stone - Level 46
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/86
icon etc_mineral_special_i00 Mid-Grade Life Stone - Level 46
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/345
icon etc_mineral_rare_i00 High-Grade Life Stone - Level 46
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/3448
icon etc_mineral_unique_i00 Top-Grade Life Stone - Level 46
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/17241
icon etc_reagent_green_i00 Greater Antidote
A high-quality reagent that neutralizes powerful poison.
1 32.1722%

Item Grade Count Chance
icon etc_jewel_box_i00 Moonstone Earring Wire
A key material that Dwarves use to make a Moonstone Earring. Can be sold in any shop.
1 1/6
icon etc_recipe_yellow_i00 Recipe: Earring of Protection
For Dwarves only. The recipe for Earrings of Protection. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/11
icon etc_jewel_box_i00 Aquastone Ring Wire
A key material that Dwarves use to make the Aquastone Ring. Can be sold in any shop.
1 24.956%

Skill Level
icon skill4036 Poison 4
A toxin that gradually reduces HP. Effect 5.
icon skill0000 NPC Heal 4
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0141 Slightly Strong P. Atk. 12
icon skill4411_normal Slightly Strong M. Atk. 12
icon skill0142 Slightly Weak P. Def. 10
icon skill4413_normal Slightly Weak M. Def. 10
icon skill0000 Standard Type 2
icon skill0000 Blunt Weapons 5
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.