General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20946 | Level | 52 |
Race | GIANT | Gender | MALE |
Collision Radius | 21 | Collision Height | 35 |
HP | 1520 | MP | 804 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 320 |
Combat | |||
---|---|---|---|
Physical Attack | 337 | Magical Attack | 230 |
Physical Defence | 210 | Magical Defence | 139 |
Critical | 1 | Speed Walk / Run | 55 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
550 - 1111 | 100% | |
Tower Shield |
1 | 1/217 | |
Tower Shield Fragment A key material that Dwarves use to make the Tower Shield. Can be sold in any shop. |
1 | 29.2233% | |
Composite Shield |
1 | 1/217 | |
Composite Shield Fragment Main ingredient definitely required for a Dwarf to make Composite Shield. Can also be sold at ordinary shops. |
1 | 29.2233% | |
Composite Helmet |
1 | 1/311 | |
Composite Helmet Design A key material for Dwarves to make the Composite Helmet. Can be sold in any shop. |
1 | 1/5 | |
Shining Circlet |
1 | 1/311 | |
Shining Circlet Pattern A key material that Dwarves use to make the Shining Circlet. Can be sold in any shop. |
1 | 1/5 | |
Stem A material used to make Dwarven items. Can be sold in any shop. |
1 | 47.5655% | |
Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 23.7827% | |
Braided Hemp A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/11 | |
Cord A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/7 | |
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/126 | |
Recipe: Divine Tunic For Dwarves only. The recipe for a Divine Tunic. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/450 | |
Recipe: Silver Arrow (100%) For Dwarves only. The recipe for a Silver Arrow. Requires Create Item - Skill Level 4. The success rate is 100%. |
1 | 1/38 | |
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/151 | |
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/605 | |
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/6061 | |
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/30303 |
Item Grade | Count | Chance | |
---|---|---|---|
Greater Healing Potion A magical potion that quickly restores HP. Its effect lasts for 15 seconds. |
1 | 30.7481% | |
Earring of Seal Gemstone A key material that Dwarves use to make an Earring of Seal. Can be sold in any shop. |
1 | 1/13 | |
Recipe: Necklace of Seal For Dwarves only. The recipe for a Necklace of Seal. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/41 |
Skill Level | |
---|---|
NPC Mortal Blow 5 |
|
HP Increase (1/2x) 9 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
Blunt Weapons 5 |
|
Giants 11 This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. |