General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 22043 | Level | 50 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 11 | Collision Height | 16 |
HP | 1421 | MP | 748 |
HP Regen | 6 | MP Regen | 2.1 |
Exp | 3 | SP | 522 |
Combat | |||
---|---|---|---|
Physical Attack | 306 | Magical Attack | 209 |
Physical Defence | 200 | Magical Defence | 147 |
Critical | 1 | Speed Walk / Run | 50 / 140 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 53 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
917 - 1863 | 100% | |
War Axe Bestows one of the following functions: Anger, Health or Haste. |
1 | 1/736 | |
War Axe Blade A key material that Dwarves use to make the War Axe. Can be sold in any shop. |
1 | 1/8 | |
Nirvana Axe Bestows one of the following functions: Magic Poison, M. Atk. or Magic Weakness. |
1 | 1/736 | |
Nirvana Axe Blade A key material that Dwarves use to make the Nirvana Axe. Can be sold in any shop. |
1 | 1/8 | |
Stick of Eternity Bestows one of the following functions: Empower, Rsk. Evasion, or Blessed Body. |
1 | 1/736 | |
Stick of Eternity Shaft A key material that Dwarves use to make the Stick of Eternity. Can be sold in any shop. |
1 | 1/8 | |
Paradia Staff Bestows one of the following functions: Regeneration, Mental Shield or Hold. |
1 | 1/736 | |
Paradia Staff Head A key material that Dwarves use to make the Paradia Staff. Can be sold in any shop. |
1 | 1/8 | |
Pa'agrian Hammer Bestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness. |
1 | 1/736 | |
Pa'agrian Hammer Head A key material that Dwarves use to make the Pa'agrian Hammer. Can be sold in any shop. |
1 | 1/8 | |
Sage's Staff Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. |
1 | 1/736 | |
Sage's Staff Head A key material that Dwarves use to make the Sage's Staff. Can be sold in any shop. |
1 | 1/8 | |
Club of Nature Bestows one of the following functions: Mental Shield, Magic Hold or Acumen. |
1 | 1/736 | |
Club of Nature Head A key material that Dwarves use to make the Club of Nature. Can be sold in any shop. |
1 | 1/8 | |
Mace of Underworld Bestows one of the following functions: Mana Up, Magic Silence or Conversion. |
1 | 1/736 | |
Mace of Underworld Head A key material that Dwarves use to make the Mace of Underworld. Can be sold in any shop. |
1 | 1/8 | |
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1 | 42.1003% | |
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1 | 42.1003% | |
Coarse Bone Powder A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/24 | |
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/48 | |
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/364 | |
Recipe: Earrings of Binding (100%) For Dwarves only. The recipe for Earrings of Binding. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/93 | |
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/114 | |
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/456 | |
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/4566 | |
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/22727 | |
Greater Healing Potion A magical potion that quickly restores HP. Its effect lasts for 15 seconds. |
1 | 1/14 |
Item Grade | Count | Chance | |
---|---|---|---|
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/50 | |
Greater Dye of STR <Str+2 Con-2> Greater Dye of STR <Str+2 Con-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/129 | |
Necklace of Protection Gemstone A key material that Dwarves use to make the Necklace of Protection. Can be sold in any shop. |
1 | 1/7 |
Skill Level | |
---|---|
NPC Prominence 4 |
|
NPC Aura Burn - Magic 4 |
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Slightly Strong M. Atk. 13 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
Blunt Weapons 5 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
|
Humanoids 27 Humanoids |