NPC - Andreas' Captain of the Royal Guard High Five

General Information
TypeL2Monster
ID 22191 Level 78
Race HUMANOID Gender MALE
Collision Radius 13 Collision Height 23.2
HP 3163 MP 1955
HP Regen 9 MP Regen 3.1824
Exp 3 SP 1956
Combat
Physical Attack 1077 Magical Attack 781
Physical Defence 411 Magical Defence 301
Critical 1 Speed Walk / Run 30 / 180
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type UNHOLY Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy -32 Defence Dark 80

Item Grade Count Chance
icon etc_adena_i00 Adena
2350 - 4817 100%
icon armor_t81_ul_i02 Sealed Leather Armor of Nightmare
Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item.
1 1/298
icon etc_leather_gray_i00 Sealed Leather Armor of Nightmare Fabric
An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.
1 49.6648%
icon armor_t84_ul_i02 Sealed Majestic Leather Armor
Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item.
1 1/298
icon etc_leather_gray_i00 Sealed Majestic Leather Armor Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store.
1 49.6648%
icon etc_metallic_fiber_i00 Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 80.3123%
icon etc_reagent_gold_i00 Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/18
icon etc_gem_red_i00 Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/21
icon etc_gem_blue_i00 Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/11
icon etc_scroll_of_enchant_weapon_i05 Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/9009

Item Grade Count Chance
icon etc_sword_body_i00 Angel Slayer Blade
Main ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops.
1 1/97
icon etc_recipe_black_i00 Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/209
icon etc_sword_body_i00 Dragon Hunter Axe Blade
Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops.
1 1/95

Skill Level
icon skill0000 NPC Prominence - Magic 9
icon skill4303 HP Increase (2x) 10
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill4313 Light Armor Type 3
Weak P. Def. and strong Evasion.
icon skill0000 Blunt Weapons 5
icon skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
icon skill4295 Humanoids 26
Humanoids
icon skill4336_new Surrender To Darkness 3
Instantly decreases resistance to dark attacks and increases resistance to sacred attacks. Effect 4.
icon skill0000 NPC AE - 80% HP Drain - Magic 9
icon skill0000 NPC High Level 10