NPC - Castalia High Five

General Information
TypeL2Monster
ID 22264 Level 82
Race ELEMENTAL Gender FEMALE
Collision Radius 20 Collision Height 27.5
HP 3643 MP 1743
HP Regen 9 MP Regen 3
Exp 2 SP 1431
Combat
Physical Attack 1055 Magical Attack 721
Physical Defence 350 Magical Defence 256
Critical 4 Speed Walk / Run 60 / 180
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type WATER Power -
Defence Fire 50 Defence Water 90
Defence Wind 60 Defence Earth 60
Defence Holy 40 Defence Dark 60

Item Grade Count Chance
icon etc_adena_i00 Adena
1759 - 3602 100%
icon weapon_soul_bow_i00 Common Item - Soul Bow
Soul Bow with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/16
icon etc_branch_gold_i00 Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.
1 93.9183%
icon etc_skein_white_i00 Thread
A material used to make Dwarven items. Can be sold in any shop.
1 76.6859%
icon etc_silver_i00 Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/7
icon etc_skein_gray_i00 Metallic Thread
Material used by a Dwarf to make an item. It can be sold at a regular store.
1 1/26
icon etc_compound_braid_i00 Compound Braid
A material used to make Dwarven items. Can be sold in any shop.
1 1/39
icon etc_gem_clear_i00 Thons
Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/78
icon etc_scroll_of_enchant_weapon_i05 Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/66667
icon etc_fire_stone_i00 Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute enhancing are possible. Opposite attributes cannot be endowed together.
1 1/326

Item Grade Count Chance
icon etc_letter_red_i00 Sealed Armor of Nightmare Pattern
An essential ingredient needed by a Dwarf to make Sealed Armor of Nightmare. It can be sold at a regular store.
1 1/112
icon etc_recipe_black_i00 Recipe: Greater Soulshot (S) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%.
1 1/857
icon etc_letter_red_i00 Sealed Majestic Plate Armor Pattern
An essential ingredient needed by a Dwarf to make Sealed Majestic Plate Armor. It can be sold at a regular store.
1 1/112

Skill Level
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill0000 Standard Type 2
icon skill0000 One-handed Sword 3
icon skill4296 Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.
icon skill5242 Sickness 1
Temporary illness that makes you queasy and blurs your vision.
icon skill0000 NPC _ Chain Lightning 10
icon skill0000 NPC - Soul Emission 10
icon skill4280_new Water Attacks 1
Strong against the element of water.
icon skill0000 Physical Short-range Weakness 1
NPC Physical weakness