Curse Disease High Five
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
skill_name  s_curse_disease2 
skill_id  1269 
level  2 
operate_type  A2 
magic_level  60 
effect  {p_heal_effect;{all};50;per} 
is_magic  1 
mp_consume2  44 
cast_range  600 
effective_range  1100 
skill_hit_time  4 
skill_hit_cancel_time  0.5 
reuse_delay  4 
attribute  attr_none;0 
trait  trait_none 
effect_point  566 
target_type  enemy_only 
affect_scope  single 
affect_limit  0;0 
next_action  none 
ride_state  @ride_none;@ride_strider;@ride_wyvern;@ride_wolf 
olympiad_use  1 
activate_rate  80 
lv_bonus_rate  2 
basic_property  men 
abnormal_time  120 
abnormal_lv  1 
abnormal_type  heal_effect_down 
debuff  1 
mp_consume1  11 
icon  skill1269 
Curse Disease Level 1 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 2 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 3 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 4 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 5 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 6 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 7 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 8 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease Level 9 Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 
Curse Disease +1 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +2 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +3 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +4 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +5 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +6 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +7 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +8 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +9 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +10 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +11 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +12 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +13 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +14 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +15 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +16 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +17 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +18 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +19 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +20 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +21 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +22 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +23 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +24 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +25 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +26 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +27 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +28 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +29 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease +30 Chance Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 
Curse Disease +1 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +2 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +3 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +4 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +5 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +6 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +7 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +8 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +9 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +10 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +11 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +12 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +13 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +14 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +15 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +16 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +17 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +18 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +19 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +20 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +21 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +22 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +23 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +24 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +25 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +26 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +27 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +28 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +29 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease +30 Cost Decreases the power of HP recovery magic received by an enemy by 50% for 4 minutes. Enchant Cost: Decreases MP consumption and increases duration. 
Curse Disease +1 Power Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +2 Power Decreases the power of HP recovery magic received by an enemy by 51% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +3 Power Decreases the power of HP recovery magic received by an enemy by 52% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +4 Power Decreases the power of HP recovery magic received by an enemy by 53% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +5 Power Decreases the power of HP recovery magic received by an enemy by 54% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +6 Power Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +7 Power Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +8 Power Decreases the power of HP recovery magic received by an enemy by 56% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +9 Power Decreases the power of HP recovery magic received by an enemy by 57% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +10 Power Decreases the power of HP recovery magic received by an enemy by 58% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +11 Power Decreases the power of HP recovery magic received by an enemy by 59% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +12 Power Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +13 Power Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +14 Power Decreases the power of HP recovery magic received by an enemy by 61% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +15 Power Decreases the power of HP recovery magic received by an enemy by 62% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +16 Power Decreases the power of HP recovery magic received by an enemy by 63% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +17 Power Decreases the power of HP recovery magic received by an enemy by 64% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +18 Power Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +19 Power Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +20 Power Decreases the power of HP recovery magic received by an enemy by 66% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +21 Power Decreases the power of HP recovery magic received by an enemy by 67% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +22 Power Decreases the power of HP recovery magic received by an enemy by 68% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +23 Power Decreases the power of HP recovery magic received by an enemy by 69% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +24 Power Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +25 Power Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +26 Power Decreases the power of HP recovery magic received by an enemy by 71% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +27 Power Decreases the power of HP recovery magic received by an enemy by 72% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +28 Power Decreases the power of HP recovery magic received by an enemy by 73% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +29 Power Decreases the power of HP recovery magic received by an enemy by 74% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease +30 Power Decreases the power of HP recovery magic received by an enemy by 75% for 2 minutes. Enchant Power: Increases Power. 