icon skill1367 Seal of Disease High Five

Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes.

icon skill1367 [selected] Seal of Disease Level 1
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes.

icon skill1367 Seal of Disease +1 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +2 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +3 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +4 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +5 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +6 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +7 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +8 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +9 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +10 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +11 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +12 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +13 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +14 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
icon skill1367 Seal of Disease +15 Chance
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.

icon skill1367 Seal of Disease +1 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +2 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +3 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +4 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +5 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +6 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +7 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +8 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +9 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +10 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +11 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +12 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +13 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +14 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
icon skill1367 Seal of Disease +15 Cost
Decreases the effect of HP recovery magic received by an enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP consumption and slightly increases the success rate.