Class skills - Arbalester High Five

Level 40

Name SP
Crossbow Mastery Level 9
Increases P. Atk. by 50.56 when using a crossbow.
11,000
Crossbow Mastery Level 10
Increases P. Atk. by 53.92 when using a crossbow.
11,000
Crossbow Mastery Level 11
Increases P. Atk. by 86.72 when using a crossbow.
11,000
Light Armor Mastery Level 14
When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
11,000
Light Armor Mastery Level 15
When equipped with light armor, increases P. Def. by 16.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
11,000
Light Armor Mastery Level 16
When equipped with light armor, increases P. Def. by 17.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
11,000
Magic Immunity Level 19
Increases M. Def. by 40 and resistance to magic damage by 10%.
11,000
Magic Immunity Level 20
Increases M. Def. by 42 and resistance to magic damage by 10%.
11,000
Magic Immunity Level 21
Increases M. Def. by 43 and resistance to magic damage by 10%.
11,000
Twin Shot Level 1
Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
11,000
Twin Shot Level 2
Fires 2 powerful bolts with 1046 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
11,000
Twin Shot Level 3
Fires 2 powerful bolts with 1110 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
11,000
Soul Mastery Level 9
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
33,000
Real Target Level 1
Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds.
33,000
Binding Trap Level 1
Summon a trap to ensnare an enemy.
33,000
Shift Target Level 1
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.
33,000
Increase Range Level 2
Increases a crossbow's range by 400.
33,000
Life to Soul Level 1
Cannibalizes your own life to increase your soul by 1.
33,000
Soul Shock Level 4
Attacks an enemy with 443 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
11,000
Soul Shock Level 5
Attacks an enemy with 471 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
11,000
Soul Shock Level 6
Attacks an enemy with 500 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
11,000
Critical Sense Level 1
Increases critical rate by 10% and critical attack power by 111.
33,000

Level 43

Name SP
Crossbow Mastery Level 12
Increases P. Atk. by 92.16 when using a crossbow.
13,000
Crossbow Mastery Level 13
Increases P. Atk. by 97.84 when using a crossbow.
13,000
Crossbow Mastery Level 14
Increases P. Atk. by 103.76 when using a crossbow.
13,000
Light Armor Mastery Level 17
When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
13,000
Light Armor Mastery Level 18
When equipped with light armor, increases P. Def. by 19.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
13,000
Light Armor Mastery Level 19
When equipped with light armor, increases P. Def. by 21.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
13,000
Magic Immunity Level 22
Increases M. Def. by 44 and resistance to magic damage by 10%.
13,000
Magic Immunity Level 23
Increases M. Def. by 46 and resistance to magic damage by 10%.
13,000
Magic Immunity Level 24
Increases M. Def. by 47 and resistance to magic damage by 10%.
13,000
Twin Shot Level 4
Fires 2 powerful bolts with 1178 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
13,000
Twin Shot Level 5
Fires 2 powerful bolts with 1249 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
13,000
Twin Shot Level 6
Fires 2 powerful bolts with 1322 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
13,000
Soul Mastery Level 10
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
39,000
Bleeding Shot Level 1
Supplements the user's P. Atk. with 530 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
13,000
Bleeding Shot Level 2
Supplements the user's P. Atk. with 562 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
13,000
Bleeding Shot Level 3
Supplements the user's P. Atk. with 595 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
13,000
Decoy Level 1
Summon a mirror image that distracts an enemy.
39,000
Dark Armor Level 2
Increases resistance to Darkness by 10.
39,000
Fire Trap Level 3
Summon a trap that damages a single target.
39,000
Create Special Bolt Level 1
Creates a bolt to be used with a special skill.
39,000
Soul Shock Level 7
Attacks an enemy with 530 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
13,000
Soul Shock Level 8
Attacks an enemy with 562 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
13,000
Soul Shock Level 9
Attacks an enemy with 595 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
13,000
Fast Recovery Level 1
Increases HP/MP/CP Recovery Bonus.
39,000

Level 46

Name SP
Crossbow Mastery Level 15
Increases P. Atk. by 109.92 when using a crossbow.
17,000
Crossbow Mastery Level 16
Increases P. Atk. by 116.32 when using a crossbow.
17,000
Crossbow Mastery Level 17
Increases P. Atk. by 122.96 when using a crossbow.
17,000
Light Armor Mastery Level 20
When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
17,000
Light Armor Mastery Level 21
When equipped with light armor, increases P. Def. by 23.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
17,000
Light Armor Mastery Level 22
When equipped with light armor, increases P. Def. by 24.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
17,000
Magic Immunity Level 25
Increases M. Def. by 49 and resistance to magic damage by 10%.
17,000
Magic Immunity Level 26
Increases M. Def. by 51 and resistance to magic damage by 10%.
17,000
Magic Immunity Level 27
Increases M. Def. by 52 and resistance to magic damage by 10%.
17,000
Twin Shot Level 7
Fires 2 powerful bolts with 1399 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
17,000
Twin Shot Level 8
Fires 2 powerful bolts with 1479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
17,000
Twin Shot Level 9
Fires 2 powerful bolts with 1562 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
17,000
Soul Mastery Level 11
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
50,000
Rising Shot Level 1
Fires a soaring bolt at an enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
17,000
Rising Shot Level 2
Fires a soaring bolt at an enemy's position with 370 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
17,000
Rising Shot Level 3
Fires a soaring bolt at an enemy's position with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
17,000
Bleeding Shot Level 4
Supplements the user's P. Atk. with 630 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
17,000
Bleeding Shot Level 5
Supplements the user's P. Atk. with 666 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
17,000
Bleeding Shot Level 6
Supplements the user's P. Atk. with 703 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
17,000
Detect Trap Level 4
Detects traps below Level 48.
50,000
Defuse Trap Level 4
Disarm traps below Level 48.
50,000
Binding Trap Level 2
Summon a trap to ensnare an enemy.
50,000
Soul Gathering Level 1
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
50,000
Soul Shock Level 10
Attacks an enemy with 630 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
17,000
Soul Shock Level 11
Attacks an enemy with 666 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
17,000
Soul Shock Level 12
Attacks an enemy with 703 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
17,000

Level 49

Name SP
Crossbow Mastery Level 18
Increases P. Atk. by 129.84 when using a crossbow.
27,000
Crossbow Mastery Level 19
Increases P. Atk. by 136.96 when using a crossbow.
27,000
Crossbow Mastery Level 20
Increases P. Atk. by 144.4 when using a crossbow.
27,000
Light Armor Mastery Level 23
When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
27,000
Light Armor Mastery Level 24
When equipped with light armor, increases P. Def. by 27 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
27,000
Light Armor Mastery Level 25
When equipped with light armor, increases P. Def. by 28.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
27,000
Magic Immunity Level 28
Increases M. Def. by 54 and resistance to magic damage by 10%.
27,000
Magic Immunity Level 29
Increases M. Def. by 56 and resistance to magic damage by 10%.
27,000
Magic Immunity Level 30
Increases M. Def. by 57 and resistance to magic damage by 10%.
27,000
Twin Shot Level 10
Fires 2 powerful bolts with 1647 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
27,000
Twin Shot Level 11
Fires 2 powerful bolts with 1736 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
27,000
Twin Shot Level 12
Fires 2 powerful bolts with 1828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
27,000
Soul Mastery Level 12
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
82,000
Rising Shot Level 4
Fires a soaring bolt at an enemy's position with 412 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
27,000
Rising Shot Level 5
Fires a soaring bolt at an enemy's position with 434 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
27,000
Rising Shot Level 6
Fires a soaring bolt at an enemy's position with 457 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
27,000
Bleeding Shot Level 7
Supplements the user's P. Atk. with 742 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
27,000
Bleeding Shot Level 8
Supplements the user's P. Atk. with 782 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
27,000
Bleeding Shot Level 9
Supplements the user's P. Atk. with 823 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
27,000
Temptation Level 1
Quietly lures an enemy.
82,000
Poison Trap Level 1
Summon a trap that sprays poison around.
82,000
Fire Trap Level 4
Summon a trap that damages a single target.
82,000
Life to Soul Level 2
Cannibalizes your own life to increase your soul by 2.
82,000
Soul Shock Level 13
Attacks an enemy with 742 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
27,000
Soul Shock Level 14
Attacks an enemy with 782 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
27,000
Soul Shock Level 15
Attacks an enemy with 823 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
27,000

Level 52

Name SP
Divine Inspiration Level 1
Increases the number of buffs an individual can receive by 1.
0
Crossbow Mastery Level 21
Increases P. Atk. by 152 when using a crossbow.
33,000
Crossbow Mastery Level 22
Increases P. Atk. by 159.92 when using a crossbow.
33,000
Crossbow Mastery Level 23
Increases P. Atk. by 168 when using a crossbow.
33,000
Light Armor Mastery Level 26
When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
33,000
Light Armor Mastery Level 27
When equipped with light armor, increases P. Def. by 30.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
33,000
Light Armor Mastery Level 28
When equipped with light armor, increases P. Def. by 32.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
33,000
Magic Immunity Level 31
Increases M. Def. by 59 and resistance to magic damage by 15%.
33,000
Magic Immunity Level 32
Increases M. Def. by 61 and resistance to magic damage by 15%.
33,000
Magic Immunity Level 33
Increases M. Def. by 63 and resistance to magic damage by 15%.
33,000
Twin Shot Level 13
Fires 2 powerful bolts with 1923 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
33,000
Twin Shot Level 14
Fires 2 powerful bolts with 2021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
33,000
Twin Shot Level 15
Fires 2 powerful bolts with 2123 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
33,000
Soul Mastery Level 13
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
100,000
Rising Shot Level 7
Fires a soaring bolt at an enemy's position with 481 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
33,000
Rising Shot Level 8
Fires a soaring bolt at an enemy's position with 506 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
33,000
Rising Shot Level 9
Fires a soaring bolt at an enemy's position with 531 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
33,000
Bleeding Shot Level 10
Supplements the user's P. Atk. with 866 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
33,000
Bleeding Shot Level 11
Supplements the user's P. Atk. with 910 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
33,000
Bleeding Shot Level 12
Supplements the user's P. Atk. with 955 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
33,000
Decoy Level 2
Summon a mirror image that distracts an enemy.
100,000
Real Target Level 2
Decreases resistance to bow attacks by 16% and resistance to crossbow attacks by 24% for 30 seconds.
100,000
Binding Trap Level 3
Summon a trap to ensnare an enemy.
100,000
Slow Trap Level 1
Summons a trap that slows nearby enemies.
100,000
Quiver of Bolts: B Grade Level 1
Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal.
100,000
Critical Sense Level 2
Increases critical rate by 15% and critical attack power by 177.
100,000
Soul Shock Level 16
Attacks an enemy with 866 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
33,000
Soul Shock Level 17
Attacks an enemy with 910 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
33,000
Soul Shock Level 18
Attacks an enemy with 955 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
33,000
Ultimate Escape Level 2
Increases the user's Evasion by 35, Speed by 66 and physical attack skill Evasion Rate by 25% for 20 seconds.
100,000

Level 55

Name SP
Crossbow Mastery Level 24
Increases P. Atk. by 176.32 when using a crossbow.
52,000
Crossbow Mastery Level 25
Increases P. Atk. by 184.96 when using a crossbow.
52,000
Crossbow Mastery Level 26
Increases P. Atk. by 193.76 when using a crossbow.
52,000
Light Armor Mastery Level 29
When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
52,000
Light Armor Mastery Level 30
When equipped with light armor, increases P. Def. by 34.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
52,000
Light Armor Mastery Level 31
When equipped with light armor, increases P. Def. by 36.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
52,000
Magic Immunity Level 34
Increases M. Def. by 64 and resistance to magic damage by 15%.
52,000
Magic Immunity Level 35
Increases M. Def. by 66 and resistance to magic damage by 15%.
52,000
Magic Immunity Level 36
Increases M. Def. by 68 and resistance to magic damage by 15%.
52,000
Twin Shot Level 16
Fires 2 powerful bolts with 2227 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
52,000
Twin Shot Level 17
Fires 2 powerful bolts with 2333 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
52,000
Twin Shot Level 18
Fires 2 powerful bolts with 2443 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
52,000
Soul Mastery Level 14
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
157,000
Rising Shot Level 10
Fires a soaring bolt at an enemy's position with 557 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
52,000
Rising Shot Level 11
Fires a soaring bolt at an enemy's position with 584 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
52,000
Rising Shot Level 12
Fires a soaring bolt at an enemy's position with 611 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
52,000
Bleeding Shot Level 13
Supplements the user's P. Atk. with 1002 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
52,000
Bleeding Shot Level 14
Supplements the user's P. Atk. with 1050 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
52,000
Bleeding Shot Level 15
Supplements the user's P. Atk. with 1100 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
52,000
Detect Trap Level 5
Detects traps below Level 58.
157,000
Defuse Trap Level 5
Disarm traps below Level 58.
157,000
Flash Trap Level 1
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
157,000
Poison Trap Level 2
Summon a trap that sprays poison around.
157,000
Fire Trap Level 5
Summon a trap that damages a single target.
157,000
Fast Shot Level 2
Increases the user's crossbow Atk. Spd. by 12% for 20 minutes.
157,000
Soul Shock Level 19
Attacks an enemy with 1002 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
52,000
Soul Shock Level 20
Attacks an enemy with 1050 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
52,000
Soul Shock Level 21
Attacks an enemy with 1100 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
52,000

Level 58

Name SP
Crossbow Mastery Level 27
Increases P. Atk. by 202.8 when using a crossbow.
62,000
Crossbow Mastery Level 28
Increases P. Atk. by 212 when using a crossbow.
62,000
Crossbow Mastery Level 29
Increases P. Atk. by 221.44 when using a crossbow.
62,000
Light Armor Mastery Level 32
When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
62,000
Light Armor Mastery Level 33
When equipped with light armor, increases P. Def. by 39.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
62,000
Light Armor Mastery Level 34
When equipped with light armor, increases P. Def. by 40.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
62,000
Magic Immunity Level 37
Increases M. Def. by 70 and resistance to magic damage by 15%.
62,000
Magic Immunity Level 38
Increases M. Def. by 72 and resistance to magic damage by 15%.
62,000
Magic Immunity Level 39
Increases M. Def. by 74 and resistance to magic damage by 15%.
62,000
Twin Shot Level 19
Fires 2 powerful bolts with 2555 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
62,000
Twin Shot Level 20
Fires 2 powerful bolts with 2670 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
62,000
Twin Shot Level 21
Fires 2 powerful bolts with 2788 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
62,000
Soul Mastery Level 15
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
185,000
Rising Shot Level 13
Fires a soaring bolt at an enemy's position with 639 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
62,000
Rising Shot Level 14
Fires a soaring bolt at an enemy's position with 668 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
62,000
Rising Shot Level 15
Fires a soaring bolt at an enemy's position with 697 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
62,000
Bleeding Shot Level 16
Supplements the user's P. Atk. with 1150 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
62,000
Bleeding Shot Level 17
Supplements the user's P. Atk. with 1202 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
62,000
Bleeding Shot Level 18
Supplements the user's P. Atk. with 1255 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
62,000
Binding Trap Level 4
Summon a trap to ensnare an enemy.
185,000
Slow Trap Level 2
Summons a trap that slows nearby enemies.
185,000
Life to Soul Level 3
Cannibalizes your own life to increase your soul by 3.
185,000
Soul Shock Level 22
Attacks an enemy with 1150 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
62,000
Soul Shock Level 23
Attacks an enemy with 1202 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
62,000
Soul Shock Level 24
Attacks an enemy with 1255 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
62,000
Soul Barrier Level 1
Spreads the soul's defensive barrier to increase your resistance to bows by 10, resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.
185,000

Level 60

Name SP
Crossbow Mastery Level 30
Increases P. Atk. by 231.04 when using a crossbow.
97,000
Crossbow Mastery Level 31
Increases P. Atk. by 240.88 when using a crossbow.
97,000
Light Armor Mastery Level 35
When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
97,000
Light Armor Mastery Level 36
When equipped with light armor, increases P. Def. by 43.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
97,000
Magic Immunity Level 40
Increases M. Def. by 76 and resistance to magic damage by 15%.
97,000
Magic Immunity Level 41
Increases M. Def. by 78 and resistance to magic damage by 15%.
97,000
Twin Shot Level 22
Fires 2 powerful bolts with 2908 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
97,000
Twin Shot Level 23
Fires 2 powerful bolts with 3030 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
97,000
Soul Mastery Level 16
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
193,000
Rising Shot Level 16
Fires a soaring bolt at an enemy's position with 727 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
97,000
Rising Shot Level 17
Fires a soaring bolt at an enemy's position with 758 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
97,000
Bleeding Shot Level 19
Supplements the user's P. Atk. with 1309 Power to fire a specially crafted bolt at an enemy, causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
97,000
Bleeding Shot Level 20
Supplements the user's P. Atk. with 1364 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
97,000
Decoy Level 3
Summon a mirror image that distracts an enemy.
193,000
Sharpshooting Level 1
For 2 minutes, increases the user's P. Atk. by 124, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
193,000
Flash Trap Level 2
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
193,000
Poison Trap Level 3
Summon a trap that sprays poison around.
193,000
Fire Trap Level 6
Summon a trap that damages a single target.
193,000
Quiver of Bolts: A Grade Level 1
Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal.
193,000
Critical Sense Level 3
Increases critical rate by 20% and critical attack power by 253.
193,000
Soul Shock Level 25
Attacks an enemy with 1309 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
97,000
Soul Shock Level 26
Attacks an enemy with 1364 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
97,000

Level 61

Name SP
Divine Inspiration Level 2
Increases the number of buffs an individual can receive by 2.
0

Level 62

Name SP
Crossbow Mastery Level 32
Increases P. Atk. by 250.8 when using a crossbow.
140,000
Crossbow Mastery Level 33
Increases P. Atk. by 260.96 when using a crossbow.
140,000
Light Armor Mastery Level 37
When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
140,000
Light Armor Mastery Level 38
When equipped with light armor, increases P. Def. by 46.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
140,000
Magic Immunity Level 42
Increases M. Def. by 80 and resistance to magic damage by 15%.
140,000
Magic Immunity Level 43
Increases M. Def. by 82 and resistance to magic damage by 15%.
140,000
Twin Shot Level 24
Fires 2 powerful bolts with 3154 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
140,000
Twin Shot Level 25
Fires 2 powerful bolts with 3280 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
140,000
Soul Mastery Level 17
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
290,000
Rising Shot Level 18
Fires a soaring bolt at an enemy's position with 789 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
140,000
Rising Shot Level 19
Fires a soaring bolt at an enemy's position with 820 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
140,000
Bleeding Shot Level 21
Supplements the user's P. Atk. with 1420 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
140,000
Bleeding Shot Level 22
Supplements the user's P. Atk. with 1476 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
140,000
Create Dark Seed Level 1
Transform a soul into a seed of darkness. Consumes 1 Soul.
290,000
Imbue Dark Seed Level 1
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
290,000
Sharpshooting Level 2
For 2 minutes, increases the user's P. Atk. by 134, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
290,000
Real Target Level 3
Decreases resistance to bow attacks by 20% and resistance to crossbow attacks by 32% for 30 seconds.
290,000
Binding Trap Level 5
Summon a trap to ensnare an enemy.
290,000
Slow Trap Level 3
Summons a trap that slows nearby enemies.
290,000
Soul Shock Level 27
Attacks an enemy with 1420 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
140,000
Soul Shock Level 28
Attacks an enemy with 1476 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
140,000

Level 64

Name SP
Crossbow Mastery Level 34
Increases P. Atk. by 271.2 when using a crossbow.
160,000
Crossbow Mastery Level 35
Increases P. Atk. by 281.6 when using a crossbow.
160,000
Light Armor Mastery Level 39
When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
160,000
Light Armor Mastery Level 40
When equipped with light armor, increases P. Def. by 49.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
160,000
Magic Immunity Level 44
Increases M. Def. by 84 and resistance to magic damage by 20%.
160,000
Magic Immunity Level 45
Increases M. Def. by 86 and resistance to magic damage by 20%.
160,000
Twin Shot Level 26
Fires 2 powerful bolts with 3408 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
160,000
Twin Shot Level 27
Fires 2 powerful bolts with 3537 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
160,000
Soul Mastery Level 18
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
320,000
Rising Shot Level 20
Fires a soaring bolt at an enemy's position with 852 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
160,000
Rising Shot Level 21
Fires a soaring bolt at an enemy's position with 885 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
160,000
Bleeding Shot Level 23
Supplements the user's P. Atk. with 1534 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
160,000
Bleeding Shot Level 24
Supplements the user's P. Atk. with 1592 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
160,000
Imbue Dark Seed Level 2
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
320,000
Cure Dark Seed Level 1
Eliminates the affliction caused by a dark seed.
320,000
Sharpshooting Level 3
For 2 minutes, increases the user's P. Atk. by 145, Critical Rate by 20%, Accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow.
320,000
Flash Trap Level 3
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
320,000
Poison Trap Level 4
Summon a trap that sprays poison around.
320,000
Fire Trap Level 7
Summon a trap that damages a single target.
320,000
Soul Shock Level 29
Attacks an enemy with 1534 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
160,000
Soul Shock Level 30
Attacks an enemy with 1592 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
160,000
Oblivion Trap Level 1
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
160,000

Level 66

Name SP
Crossbow Mastery Level 36
Increases P. Atk. by 292.16 when using a crossbow.
180,000
Crossbow Mastery Level 37
Increases P. Atk. by 302.72 when using a crossbow.
180,000
Light Armor Mastery Level 41
When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
180,000
Light Armor Mastery Level 42
When equipped with light armor, increases P. Def. by 52.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
180,000
Magic Immunity Level 46
Increases M. Def. by 88 and resistance to magic damage by 20%.
180,000
Magic Immunity Level 47
Increases M. Def. by 91 and resistance to magic damage by 20%.
180,000
Twin Shot Level 28
Fires 2 powerful bolts with 3668 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
180,000
Twin Shot Level 29
Fires 2 powerful bolts with 3800 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
180,000
Soul Mastery Level 19
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
350,000
Rising Shot Level 22
Fires a soaring bolt at an enemy's position with 917 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
180,000
Rising Shot Level 23
Fires a soaring bolt at an enemy's position with 950 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
180,000
Bleeding Shot Level 25
Supplements the user's P. Atk. with 1651 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
180,000
Bleeding Shot Level 26
Supplements the user's P. Atk. with 1710 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
180,000
Deadly Roulette Level 1
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
350,000
Imbue Dark Seed Level 3
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
350,000
Sharpshooting Level 4
For 2 minutes, increases the user's P. Atk. by 155, Critical Rate by 20%, Accuracy by 4, and range by 100. User cannot move while skill is in effect. Requires a crossbow.
350,000
Decoy Level 4
Summon a mirror image that distracts an enemy.
350,000
Detect Trap Level 6
Detects traps below Level 68.
350,000
Defuse Trap Level 6
Disarm traps below Level 68.
350,000
Binding Trap Level 6
Summon a trap to ensnare an enemy.
350,000
Slow Trap Level 4
Summons a trap that slows nearby enemies.
350,000
Life to Soul Level 4
Cannibalizes your own life to increase your soul by 4.
350,000
Critical Sense Level 4
Increases Critical Rate by 25% and Critical Damage by 317.
350,000
Soul Shock Level 31
Attacks an enemy with 1651 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
180,000
Soul Shock Level 32
Attacks an enemy with 1710 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
180,000
Soul Cleanse Level 1
Cancel up to 3 de-buffs. Can only be used within the same race.
350,000

Level 68

Name SP
Crossbow Mastery Level 38
Increases P. Atk. by 313.44 when using a crossbow.
240,000
Crossbow Mastery Level 39
Increases P. Atk. by 324.16 when using a crossbow.
240,000
Light Armor Mastery Level 43
When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
240,000
Light Armor Mastery Level 44
When equipped with light armor, increases P. Def. by 55.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
240,000
Magic Immunity Level 48
Increases M. Def. by 93 and resistance to magic damage by 20%.
240,000
Magic Immunity Level 49
Increases M. Def. by 95 and resistance to magic damage by 20%.
240,000
Twin Shot Level 30
Fires 2 powerful bolts with 3933 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
240,000
Twin Shot Level 31
Fires 2 powerful bolts with 4067 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
240,000
Soul Mastery Level 20
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
490,000
Rising Shot Level 24
Fires a soaring bolt at an enemy's position with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
240,000
Rising Shot Level 25
Fires a soaring bolt at an enemy's position with 1017 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
240,000
Bleeding Shot Level 27
Supplements the user's P. Atk. with 1770 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
240,000
Bleeding Shot Level 28
Supplements the user's P. Atk. with 1830 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
240,000
Deadly Roulette Level 2
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
490,000
Imbue Dark Seed Level 4
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
490,000
Sharpshooting Level 5
For 2 minutes, increases the user's P. Atk. by 166, Critical Rate by 20%, Accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow.
490,000
Flash Trap Level 4
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
490,000
Poison Trap Level 5
Summon a trap that sprays poison around.
490,000
Fire Trap Level 8
Summon a trap that damages a single target.
490,000
Soul Shock Level 33
Attacks an enemy with 1770 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
240,000
Soul Shock Level 34
Attacks an enemy with 1830 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
240,000
Oblivion Trap Level 2
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
490,000
Imbue Seed of Destruction Level 1
Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
490,000

Level 70

Name SP
Crossbow Mastery Level 40
Increases P. Atk. by 334.96 when using a crossbow.
290,000
Crossbow Mastery Level 41
Increases P. Atk. by 345.76 when using a crossbow.
290,000
Light Armor Mastery Level 45
When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
290,000
Light Armor Mastery Level 46
When equipped with light armor, increases P. Def. by 59.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
290,000
Magic Immunity Level 50
Increases M. Def. by 97 and resistance to magic damage by 25%.
290,000
Magic Immunity Level 51
Increases M. Def. by 99 and resistance to magic damage by 25%.
290,000
Twin Shot Level 32
Fires 2 powerful bolts with 4201 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
290,000
Twin Shot Level 33
Fires 2 powerful bolts with 4336 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
290,000
Soul Mastery Level 21
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
580,000
Rising Shot Level 26
Fires a soaring bolt at an enemy's position with 1051 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
290,000
Rising Shot Level 27
Fires a soaring bolt at an enemy's position with 1084 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
290,000
Bleeding Shot Level 29
Supplements the user's P. Atk. with 1891 Power to fire a specially crafted bolt at an enemy, causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
290,000
Bleeding Shot Level 30
Supplements the user's P. Atk. with 1951 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
290,000
Deadly Roulette Level 3
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
580,000
Imbue Dark Seed Level 5
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
580,000
Decoy Level 5
Summon a mirror image that distracts an enemy.
580,000
Sharpshooting Level 6
For 2 minutes, increases the user's P. Atk. by 177, Critical Rate by 20%, Accuracy by 5, and range by 150. User cannot move while skill is in effect. Requires a crossbow.
580,000
Real Target Level 4
Decreases resistance to bow attacks by 24% and resistance to crossbow attacks by 40% for 30 seconds.
580,000
Binding Trap Level 7
Summon a trap to ensnare an enemy.
580,000
Slow Trap Level 5
Summons a trap that slows nearby enemies.
580,000
Soul Shock Level 35
Attacks an enemy with 1891 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
290,000
Soul Shock Level 36
Attacks an enemy with 1951 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
290,000
Imbue Seed of Destruction Level 2
Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
580,000

Level 72

Name SP
Crossbow Mastery Level 42
Increases P. Atk. by 356.56 when using a crossbow.
350,000
Crossbow Mastery Level 43
Increases P. Atk. by 367.28 when using a crossbow.
350,000
Light Armor Mastery Level 47
When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
350,000
Light Armor Mastery Level 48
When equipped with light armor, increases P. Def. by 62.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
350,000
Magic Immunity Level 52
Increases M. Def. by 102 and resistance to magic damage by 25%.
350,000
Magic Immunity Level 53
Increases M. Def. by 104 and resistance to magic damage by 25%.
350,000
Twin Shot Level 34
Fires 2 powerful bolts with 4470 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
350,000
Twin Shot Level 35
Fires 2 powerful bolts with 4604 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
350,000
Soul Mastery Level 22
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
710,000
Rising Shot Level 28
Fires a soaring bolt at an enemy's position with 1118 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
350,000
Rising Shot Level 29
Fires a soaring bolt at an enemy's position with 1151 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
350,000
Bleeding Shot Level 31
Supplements the user's P. Atk. with 2012 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
350,000
Bleeding Shot Level 32
Supplements the user's P. Atk. with 2072 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
350,000
Deadly Roulette Level 4
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
710,000
Imbue Dark Seed Level 6
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
710,000
Sharpshooting Level 7
For 2 minutes, increases the user's P. Atk. by 188, Critical Rate by 20%, Accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow.
710,000
Flash Trap Level 5
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
710,000
Poison Trap Level 6
Summon a trap that sprays poison around.
710,000
Fire Trap Level 9
Summon a trap that damages a single target.
710,000
Life to Soul Level 5
Cannibalizes your own life to increase your soul by 5.
710,000
Soul Shock Level 37
Attacks an enemy with 2012 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
350,000
Soul Shock Level 38
Attacks an enemy with 2072 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
350,000
Oblivion Trap Level 3
Creates a trap that when triggered makes an enemy lose focus, potentially causing them to lose their target when attacking.
710,000
Imbue Seed of Destruction Level 3
Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
710,000

Level 74

Name SP
Crossbow Mastery Level 44
Increases P. Atk. by 378 when using a crossbow.
720,000
Crossbow Mastery Level 45
Increases P. Atk. by 388.72 when using a crossbow.
720,000
Light Armor Mastery Level 49
When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
720,000
Light Armor Mastery Level 50
When equipped with light armor, increases P. Def. by 65.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
720,000
Magic Immunity Level 54
Increases M. Def. by 106 and resistance to magic damage by 25%.
720,000
Magic Immunity Level 55
Increases M. Def. by 108 and resistance to magic damage by 25%.
720,000
Twin Shot Level 36
Fires 2 powerful bolts with 4738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
720,000
Twin Shot Level 37
Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
720,000
Soul Mastery Level 23
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
1,400,000
Rising Shot Level 30
Fires a soaring bolt at an enemy's position with 1185 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
720,000
Rising Shot Level 31
Fires a soaring bolt at an enemy's position with 1218 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
720,000
Bleeding Shot Level 33
Supplements the user's P. Atk. with 2132 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
720,000
Bleeding Shot Level 34
Supplements the user's P. Atk. with 2192 Power to fire a specially crafted bolt at an enemy, causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
720,000
Deadly Roulette Level 5
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
1,400,000
Imbue Dark Seed Level 7
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
1,400,000
Decoy Level 6
Summon a mirror image that distracts an enemy.
1,400,000
Sharpshooting Level 8
For 2 minutes, increases the user's P. Atk. by 199, Critical Rate by 20%, Accuracy by 6, and range by 200. User cannot move while skill is in effect. Requires a crossbow.
1,400,000
Detect Trap Level 7
Detects traps below Level 78.
1,400,000
Defuse Trap Level 7
Disarm traps below Level 78.
1,400,000
Binding Trap Level 8
Summon a trap to ensnare an enemy.
1,400,000
Slow Trap Level 6
Summons a trap that slows nearby enemies.
1,400,000
Quiver of Bolts: S Grade Level 1
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
1,400,000
Soul Shock Level 39
Attacks an enemy with 2132 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
720,000
Soul Shock Level 40
Attacks an enemy with 2192 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit. Consumes 5 Souls.
720,000
Imbue Seed of Destruction Level 4
Plants a Seed of Destruction in an enemy's body. The seed grows inside the body, sucking up an enemy's mana, and blocks an enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
1,400,000

Level 76

Name SP
Divine Inspiration Level 3
Increases the number of buffs an individual can receive by 3.
0
Divine Inspiration Level 4
Increases the number of buffs an individual can receive by 4.
0