Class skills - Assassin High Five
Level 20 | ||
Name | SP | |
Bow Mastery Level 1 Increases P. Atk. by 10.3 when using a bow. |
950 | |
Bow Mastery Level 2 Increases P. Atk. by 11.4 when using a bow. |
950 | |
Bow Mastery Level 3 Increases P. Atk. by 27.6 when using a bow. |
950 | |
Dagger Mastery Level 1 Increases P. Atk. by 3.6 when using a dagger. |
2,800 | |
Light Armor Mastery Level 1 Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
1,400 | |
Light Armor Mastery Level 2 Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
1,400 | |
Mortal Blow Level 10 Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,000 | |
Mortal Blow Level 11 Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,000 | |
Mortal Blow Level 12 Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,000 | |
Power Shot Level 10 Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,000 | |
Power Shot Level 11 Make a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,000 | |
Power Shot Level 12 Make a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,000 | |
Drain Health Level 3 Inflicts dark damage on the target with 24 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
1,500 | |
Drain Health Level 4 Inflicts dark damage on the target with 26 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
1,500 | |
Defense Aura Level 2 Increases P. Def. by 12% for 20 minutes. |
2,800 | |
Vicious Stance Level 1 Increases Critical Damages by 35. Continuously consumes MP proportionately to the user's level. |
2,800 | |
Long Shot Level 1 Increases the bow's range by 200. |
2,800 | |
Boost Breath Level 1 Increases lung capacity by 180. |
2,800 | |
Acrobatics Level 1 Increases the maximum height user can fall without taking damage by 60. |
2,800 | |
Poison Level 1 Poisons the target, causing loss of 24 HP per second for 30 seconds. |
2,800 | |
Unlock Level 1 There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys. |
2,800 |
Level 24 | ||
Name | SP | |
Bow Mastery Level 4 Increases P. Atk. by 32.8 when using a bow. |
1,700 | |
Bow Mastery Level 5 Increases P. Atk. by 35.6 when using a bow. |
1,700 | |
Bow Mastery Level 6 Increases P. Atk. by 38.6 when using a bow. |
1,700 | |
Dagger Mastery Level 2 Increases P. Atk. by 6 when using a dagger. |
5,000 | |
Light Armor Mastery Level 3 Increases P. Def. by 3.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
2,500 | |
Light Armor Mastery Level 4 Increases P. Def. by 4.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
2,500 | |
Mortal Blow Level 13 Attacks the target's vital points with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,700 | |
Mortal Blow Level 14 Attacks the target's vital points with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,700 | |
Mortal Blow Level 15 Attacks the target's vital points with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
1,700 | |
Power Shot Level 13 Make a powerful long-distance attack with 326 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,700 | |
Power Shot Level 14 Make a powerful long-distance attack with 352 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,700 | |
Power Shot Level 15 Make a powerful long-distance attack with 379 Power added to P. Atk. Requires a bow. Over-hit is possible. |
1,700 | |
Drain Health Level 5 Inflicts dark damage on the target with 28 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
1,700 | |
Drain Health Level 6 Inflicts dark damage on the target with 29 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
1,700 | |
Drain Health Level 7 Inflicts dark damage on the target with 31 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
1,700 | |
Sting Level 1 Attacks an enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
1,700 | |
Sting Level 2 Attacks an enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
1,700 | |
Sting Level 3 Attacks an enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
1,700 | |
Vicious Stance Level 2 Increases Critical Damages by 48. Continuously consumes MP proportionately to the user's level. |
5,000 | |
Critical Damage Level 1 Increases Critical Damages by 32. |
5,000 | |
Boost Evasion Level 1 Increases Evasion by 2. |
5,000 | |
Bleed Level 1 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second. |
5,000 | |
Confusion Level 1 Throws an enemy into confusion, changing their target of attack. |
5,000 | |
Accuracy Level 1 Increases Accuracy by 3. Continuously consumes MP proportionately to the user's level. |
5,000 | |
Unlock Level 2 There is a 50% chance to open a level 1 door and 90% chance to open a level 24 treasure chest. Requires 2 Thief Keys. |
5,000 |
Level 28 | ||
Name | SP | |
Bow Mastery Level 7 Increases P. Atk. by 45.2 when using a bow. |
2,900 | |
Bow Mastery Level 8 Increases P. Atk. by 48.9 when using a bow. |
2,900 | |
Bow Mastery Level 9 Increases P. Atk. by 52.7 when using a bow. |
2,900 | |
Dagger Mastery Level 3 Increases P. Atk. by 7.4 when using a dagger. |
4,300 | |
Dagger Mastery Level 4 Increases P. Atk. by 9 when using a dagger. |
4,300 | |
Light Armor Mastery Level 5 Increases P. Def. by 5.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
4,300 | |
Light Armor Mastery Level 6 Increases P. Def. by 6.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
4,300 | |
Mortal Blow Level 16 Attacks the target's vital points with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
2,900 | |
Mortal Blow Level 17 Attacks the target's vital points with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
2,900 | |
Mortal Blow Level 18 Attacks the target's vital points with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
2,900 | |
Power Shot Level 16 Make a powerful long-distance attack with 440 Power added to P. Atk. Requires a bow. Over-hit is possible. |
2,900 | |
Power Shot Level 17 Make a powerful long-distance attack with 472 Power added to P. Atk. Requires a bow. Over-hit is possible. |
2,900 | |
Power Shot Level 18 Make a powerful long-distance attack with 507 Power added to P. Atk. Requires a bow. Over-hit is possible. |
2,900 | |
Drain Health Level 8 Inflicts dark damage on the target with 33 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
2,900 | |
Drain Health Level 9 Inflicts dark damage on the target with 34 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
2,900 | |
Drain Health Level 10 Inflicts dark damage on the target with 35 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
2,900 | |
Sting Level 4 Attacks an enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
2,900 | |
Sting Level 5 Attacks an enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
2,900 | |
Sting Level 6 Attacks an enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
2,900 | |
Vicious Stance Level 3 Increases Critical Damages by 64. Continuously consumes MP proportionately to the user's level. |
8,500 | |
Confusion Level 2 Throws an enemy into confusion, changing their target of attack. |
8,500 | |
Attack Aura Level 2 Increases P. Atk. by 12% for 20 minutes. |
8,500 | |
Quick Step Level 1 Increases Speed by 7. |
8,500 | |
Acrobatic Move Level 1 Increases Evasion by 4 when running. |
8,500 | |
Unlock Level 3 There is a 75% chance to open a level 1 door and 90% chance to open a level 28 treasure chest. Requires 3 Thief Keys. |
8,500 | |
Ultimate Evasion Level 1 For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and resistance to buff-canceling attacks by 80. |
8,500 |
Level 32 | ||
Name | SP | |
Bow Mastery Level 10 Increases P. Atk. by 61.1 when using a bow. |
4,800 | |
Bow Mastery Level 11 Increases P. Atk. by 65.6 when using a bow. |
4,800 | |
Bow Mastery Level 12 Increases P. Atk. by 70.4 when using a bow. |
4,800 | |
Dagger Mastery Level 5 Increases P. Atk. by 10.8 when using a dagger. |
7,100 | |
Dagger Mastery Level 6 Increases P. Atk. by 12.8 when using a dagger. |
7,100 | |
Light Armor Mastery Level 7 Increases P. Def. by 8.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
7,100 | |
Light Armor Mastery Level 8 Increases P. Def. by 10.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
7,100 | |
Mortal Blow Level 19 Attacks the target's vital points with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
4,800 | |
Mortal Blow Level 20 Attacks the target's vital points with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
4,800 | |
Mortal Blow Level 21 Attacks the target's vital points with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
4,800 | |
Power Shot Level 19 Make a powerful long-distance attack with 584 Power added to P. Atk. Requires a bow. Over-hit is possible. |
4,800 | |
Power Shot Level 20 Make a powerful long-distance attack with 625 Power added to P. Atk. Requires a bow. Over-hit is possible. |
4,800 | |
Power Shot Level 21 Make a powerful long-distance attack with 669 Power added to P. Atk. Requires a bow. Over-hit is possible. |
4,800 | |
Drain Health Level 11 Inflicts dark damage on the target with 38 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
4,800 | |
Drain Health Level 12 Inflicts dark damage on the target with 39 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
4,800 | |
Drain Health Level 13 Inflicts dark damage on the target with 40 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
4,800 | |
Sting Level 7 Attacks an enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
4,800 | |
Sting Level 8 Attacks an enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
4,800 | |
Sting Level 9 Attacks an enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
4,800 | |
Vicious Stance Level 4 Increases Critical Damages by 84. Continuously consumes MP proportionately to the user's level. |
14,000 | |
Rapid Shot Level 1 Increases the user's bow Atk. Spd. by 8% for 20 minutes. |
14,000 | |
Critical Damage Level 2 Increases Critical Damages by 56. |
14,000 | |
Bleed Level 2 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 34 HP every second. |
14,000 | |
Unlock Level 4 There is a 100% chance to open a level 1 door, a 5% chance to open a level 2 door, and 90% chance to open a level 32 treasure chest. Requires 3 Thief Keys. |
14,000 | |
Confusion Level 3 Throws an enemy into confusion, changing their target of attack. |
14,000 | |
Power Break Level 1 Decreases an enemy's P. Atk. by 20% for 30 seconds. |
14,000 |
Level 36 | ||
Name | SP | |
Bow Mastery Level 13 Increases P. Atk. by 80.9 when using a bow. |
7,400 | |
Bow Mastery Level 14 Increases P. Atk. by 86.5 when using a bow. |
7,400 | |
Bow Mastery Level 15 Increases P. Atk. by 92.4 when using a bow. |
7,400 | |
Dagger Mastery Level 7 Increases P. Atk. by 15.1 when using a dagger. |
11,000 | |
Dagger Mastery Level 8 Increases P. Atk. by 17.6 when using a dagger. |
11,000 | |
Light Armor Mastery Level 9 Increases P. Def. by 11.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
11,000 | |
Light Armor Mastery Level 10 Increases P. Def. by 13.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
11,000 | |
Mortal Blow Level 22 Attacks the target's vital points with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
7,400 | |
Mortal Blow Level 23 Attacks the target's vital points with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
7,400 | |
Mortal Blow Level 24 Attacks the target's vital points with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
7,400 | |
Power Shot Level 22 Make a powerful long-distance attack with 763 Power added to P. Atk. Requires a bow. Over-hit is possible. |
7,400 | |
Power Shot Level 23 Make a powerful long-distance attack with 814 Power added to P. Atk. Requires a bow. Over-hit is possible. |
7,400 | |
Power Shot Level 24 Make a powerful long-distance attack with 868 Power added to P. Atk. Requires a bow. Over-hit is possible. |
7,400 | |
Drain Health Level 14 Inflicts dark damage on the target with 43 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
7,400 | |
Drain Health Level 15 Inflicts dark damage on the target with 44 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
7,400 | |
Drain Health Level 16 Inflicts dark damage on the target with 46 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
7,400 | |
Sting Level 10 Attacks an enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
7,400 | |
Sting Level 11 Attacks an enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
7,400 | |
Sting Level 12 Attacks an enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
7,400 | |
Freezing Strike Level 1 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 26 Power and decreasing their Speed by 20% for 1 minute. |
11,000 | |
Freezing Strike Level 2 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 28 Power and decreasing their Speed by 20% for 1 minute. |
11,000 | |
Stun Shot Level 1 Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
7,400 | |
Stun Shot Level 2 Supplements the user's P. Atk. with 367 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
7,400 | |
Stun Shot Level 3 Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. |
7,400 | |
Vicious Stance Level 5 Increases Critical Damages by 109. Continuously consumes MP proportionately to the user's level. |
22,000 | |
Esprit Level 1 Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running. |
22,000 | |
Unlock Level 5 There is a 100% chance to open a level 1 door, a 30% chance to open a level 2 door, and 90% chance to open a level 36 treasure chest. Requires 4 Thief Keys. |
22,000 | |
Confusion Level 4 Throws an enemy into confusion, changing their target of attack. |
22,000 | |
Power Break Level 2 Decreases an enemy's P. Atk. by 20% for 30 seconds. |
22,000 |