Stun Shot Level 3 High Five

Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.

Skill information

skill_names_stun_shot13
skill_id101
level3
operate_typeA2
magic_level36
effect{p_block_act};{i_p_attack;391;0;0;0};{i_target_cancel;40}
operate_cond{equip_weapon;{bow}}
mp_consume249
cast_range900
effective_range1400
skill_hit_time3
skill_cool_time1
skill_hit_cancel_time0.5
reuse_delay3
attributeattr_none;0
traittrait_shock
effect_point-346
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionnone
ride_state@ride_none
olympiad_use1
activate_rate50
lv_bonus_rate1
basic_propertycon
abnormal_time9
abnormal_lv1
abnormal_typestun
debuff1
abnormal_visual_effectave_stun
icon skill0101

Skill Levels

Stun Shot Level 1
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 2
Supplements the user's P. Atk. with 367 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
[selected] Stun Shot Level 3
Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 4
Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 5
Supplements the user's P. Atk. with 471 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 6
Supplements the user's P. Atk. with 500 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 7
Supplements the user's P. Atk. with 530 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 8
Supplements the user's P. Atk. with 562 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 9
Supplements the user's P. Atk. with 595 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 10
Supplements the user's P. Atk. with 630 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 11
Supplements the user's P. Atk. with 666 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 12
Supplements the user's P. Atk. with 703 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 13
Supplements the user's P. Atk. with 742 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 14
Supplements the user's P. Atk. with 782 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 15
Supplements the user's P. Atk. with 823 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 16
Supplements the user's P. Atk. with 866 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 17
Supplements the user's P. Atk. with 910 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 18
Supplements the user's P. Atk. with 955 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 19
Supplements the user's P. Atk. with 1002 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 20
Supplements the user's P. Atk. with 1050 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 21
Supplements the user's P. Atk. with 1100 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 22
Supplements the user's P. Atk. with 1150 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 23
Supplements the user's P. Atk. with 1202 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 24
Supplements the user's P. Atk. with 1255 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 25
Supplements the user's P. Atk. with 1309 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 26
Supplements the user's P. Atk. with 1364 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 27
Supplements the user's P. Atk. with 1420 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 28
Supplements the user's P. Atk. with 1476 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 29
Supplements the user's P. Atk. with 1534 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 30
Supplements the user's P. Atk. with 1592 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 31
Supplements the user's P. Atk. with 1651 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 32
Supplements the user's P. Atk. with 1710 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 33
Supplements the user's P. Atk. with 1770 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 34
Supplements the user's P. Atk. with 1830 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 35
Supplements the user's P. Atk. with 1891 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 36
Supplements the user's P. Atk. with 1951 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 37
Supplements the user's P. Atk. with 2012 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 38
Supplements the user's P. Atk. with 2072 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 39
Supplements the user's P. Atk. with 2132 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Stun Shot Level 40
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.

Skill Enchants - Chance

Stun Shot +1 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +2 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +3 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +4 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +5 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +6 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +7 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +8 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +9 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +10 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +11 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +12 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +13 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +14 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +15 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +16 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +17 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +18 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +19 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +20 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +21 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +22 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +23 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +24 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +25 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +26 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +27 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +28 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +29 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.
Stun Shot +30 Chance
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Chance: Increases the success rate.

Skill Enchants - Cost

Stun Shot +1 Cost
Supplements the user's P. Atk. with 2211 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +2 Cost
Supplements the user's P. Atk. with 2231 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +3 Cost
Supplements the user's P. Atk. with 2251 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +4 Cost
Supplements the user's P. Atk. with 2270 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +5 Cost
Supplements the user's P. Atk. with 2290 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +6 Cost
Supplements the user's P. Atk. with 2310 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +7 Cost
Supplements the user's P. Atk. with 2330 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +8 Cost
Supplements the user's P. Atk. with 2349 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +9 Cost
Supplements the user's P. Atk. with 2369 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +10 Cost
Supplements the user's P. Atk. with 2389 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +11 Cost
Supplements the user's P. Atk. with 2409 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +12 Cost
Supplements the user's P. Atk. with 2428 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +13 Cost
Supplements the user's P. Atk. with 2448 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +14 Cost
Supplements the user's P. Atk. with 2468 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +15 Cost
Supplements the user's P. Atk. with 2488 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +16 Cost
Supplements the user's P. Atk. with 2507 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +17 Cost
Supplements the user's P. Atk. with 2527 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +18 Cost
Supplements the user's P. Atk. with 2547 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +19 Cost
Supplements the user's P. Atk. with 2566 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +20 Cost
Supplements the user's P. Atk. with 2586 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +21 Cost
Supplements the user's P. Atk. with 2606 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +22 Cost
Supplements the user's P. Atk. with 2626 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +23 Cost
Supplements the user's P. Atk. with 2645 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +24 Cost
Supplements the user's P. Atk. with 2665 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +25 Cost
Supplements the user's P. Atk. with 2685 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +26 Cost
Supplements the user's P. Atk. with 2705 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +27 Cost
Supplements the user's P. Atk. with 2724 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +28 Cost
Supplements the user's P. Atk. with 2744 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +29 Cost
Supplements the user's P. Atk. with 2764 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.
Stun Shot +30 Cost
Supplements the user's P. Atk. with 2784 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Cost: Decreases MP consumption.

Skill Enchants - Defense

Stun Shot +1 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 1%.
Stun Shot +2 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 2%.
Stun Shot +3 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 3%.
Stun Shot +4 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 4%.
Stun Shot +5 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 5%.
Stun Shot +6 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 6%.
Stun Shot +7 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 7%.
Stun Shot +8 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 8%.
Stun Shot +9 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 9%.
Stun Shot +10 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 10%.
Stun Shot +11 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 11%.
Stun Shot +12 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 12%.
Stun Shot +13 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 13%.
Stun Shot +14 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 14%.
Stun Shot +15 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 15%.
Stun Shot +16 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 16%.
Stun Shot +17 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 17%.
Stun Shot +18 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 18%.
Stun Shot +19 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 19%.
Stun Shot +20 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 20%.
Stun Shot +21 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 21%.
Stun Shot +22 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 22%.
Stun Shot +23 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 23%.
Stun Shot +24 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 24%.
Stun Shot +25 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 25%.
Stun Shot +26 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 26%.
Stun Shot +27 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 27%.
Stun Shot +28 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 28%.
Stun Shot +29 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 29%.
Stun Shot +30 Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Defense: Decreases the target's P. Def. by 30%.

Skill Enchants - Magic Defense

Stun Shot +1 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 1%.
Stun Shot +2 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 2%.
Stun Shot +3 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 3%.
Stun Shot +4 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 4%.
Stun Shot +5 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 5%.
Stun Shot +6 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 6%.
Stun Shot +7 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 7%.
Stun Shot +8 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 8%.
Stun Shot +9 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 9%.
Stun Shot +10 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 10%.
Stun Shot +11 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 11%.
Stun Shot +12 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 12%.
Stun Shot +13 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 13%.
Stun Shot +14 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 14%.
Stun Shot +15 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 15%.
Stun Shot +16 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 16%.
Stun Shot +17 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 17%.
Stun Shot +18 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 18%.
Stun Shot +19 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 19%.
Stun Shot +20 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 20%.
Stun Shot +21 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 21%.
Stun Shot +22 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 22%.
Stun Shot +23 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 23%.
Stun Shot +24 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 24%.
Stun Shot +25 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 25%.
Stun Shot +26 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 26%.
Stun Shot +27 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 27%.
Stun Shot +28 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 28%.
Stun Shot +29 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 29%.
Stun Shot +30 Magic Defense
Supplements the user's P. Atk. with 2192 Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. Enchant Magic Defense: Decreases the target's M. Def. by 30%.