Class skills - Treasure Hunter High Five

Level 40

Name SP
Dagger Mastery Level 9
Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11,000
Dagger Mastery Level 10
Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11,000
Dagger Mastery Level 11
Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
11,000
Light Armor Mastery Level 11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
11,000
Light Armor Mastery Level 12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
11,000
Light Armor Mastery Level 13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
11,000
Deadly Blow Level 1
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
11,000
Deadly Blow Level 2
Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
11,000
Deadly Blow Level 3
Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
11,000
Backstab Level 1
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11,000
Backstab Level 2
Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11,000
Backstab Level 3
Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
11,000
Vicious Stance Level 6
Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.
33,000
Vital Force Level 3
Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.
33,000
Critical Damage Level 3
Increases Critical Damages by 93.
33,000
Critical Chance Level 2
Increases Critical Rate by 30%.
33,000
Silent Move Level 1
Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.
33,000
Fake Death Level 1
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
33,000
Unlock Level 6
There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.
33,000
Shadow Step Level 1
Allows user to stealthily approach an enemy from behind. Target cancel is possible.
33,000

Level 43

Name SP
Dagger Mastery Level 12
Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Dagger Mastery Level 13
Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Dagger Mastery Level 14
Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Light Armor Mastery Level 14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Light Armor Mastery Level 15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Light Armor Mastery Level 16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Deadly Blow Level 4
Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Deadly Blow Level 5
Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Deadly Blow Level 6
Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Backstab Level 4
Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Backstab Level 5
Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Backstab Level 6
Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Vicious Stance Level 7
Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level.
42,000
Switch Level 1
Confuses an enemy, causing them to cancel their target. Requires a dagger.
42,000
Veil Level 1
Creates an illusion of nearby monsters for 2 minutes.
42,000
Acrobatic Move Level 2
Increases Evasion by 5 when running.
42,000
Esprit Level 2
Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.
42,000
Quick Step Level 2
Increases Speed by 11.
42,000
Unlock Level 7
There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys.
42,000

Level 46

Name SP
Dagger Mastery Level 15
Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Dagger Mastery Level 16
Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Dagger Mastery Level 17
Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
14,000
Light Armor Mastery Level 17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Light Armor Mastery Level 18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Light Armor Mastery Level 19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
14,000
Deadly Blow Level 7
Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Deadly Blow Level 8
Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Deadly Blow Level 9
Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
14,000
Backstab Level 7
Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Backstab Level 8
Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Backstab Level 9
Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
14,000
Vicious Stance Level 8
Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level.
43,000
Switch Level 2
Confuses an enemy, causing them to cancel their target. Requires a dagger.
43,000
Veil Level 2
Creates an illusion of nearby monsters for 2 minutes.
43,000
Vital Force Level 4
Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.
43,000
Esprit Level 3
Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running.
43,000
Boost Attack Speed Level 2
Increases Atk. Spd. by 7%.
43,000
Boost Evasion Level 2
Increases Evasion by 3.
43,000
Dash Level 2
Increases Speed by 66 for 15 seconds.
43,000
Unlock Level 8
There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys.
43,000
Summon Treasure Key Level 1
Creates 1 Maestro's Key. Consumes 2 Thief Keys.
43,000

Level 49

Name SP
Dagger Mastery Level 18
Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30,000
Dagger Mastery Level 19
Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30,000
Dagger Mastery Level 20
Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
30,000
Light Armor Mastery Level 20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
30,000
Light Armor Mastery Level 21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
30,000
Light Armor Mastery Level 22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
30,000
Deadly Blow Level 10
Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
30,000
Deadly Blow Level 11
Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
30,000
Deadly Blow Level 12
Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
30,000
Backstab Level 10
Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30,000
Backstab Level 11
Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30,000
Backstab Level 12
Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
30,000
Vicious Stance Level 9
Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level.
89,000
Switch Level 3
Confuses an enemy, causing them to cancel their target. Requires a dagger.
89,000
Veil Level 3
Creates an illusion of nearby monsters for 2 minutes.
89,000
Trick Level 1
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
89,000
Esprit Level 4
Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running.
89,000
Critical Chance Level 3
Increases Critical Rate by 40%.
89,000
Bleed Level 3
Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.
89,000

Level 52

Name SP
Dagger Mastery Level 21
Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38,000
Dagger Mastery Level 22
Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38,000
Dagger Mastery Level 23
Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
38,000
Light Armor Mastery Level 23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
38,000
Light Armor Mastery Level 24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
38,000
Light Armor Mastery Level 25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
38,000
Deadly Blow Level 13
Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
38,000
Deadly Blow Level 14
Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
38,000
Deadly Blow Level 15
Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
38,000
Backstab Level 13
Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38,000
Backstab Level 14
Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38,000
Backstab Level 15
Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
38,000
Vicious Stance Level 10
Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level.
115,000
Switch Level 4
Confuses an enemy, causing them to cancel their target. Requires a dagger.
115,000
Veil Level 4
Creates an illusion of nearby monsters for 2 minutes.
115,000
Trick Level 2
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
115,000
Vital Force Level 5
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.
115,000
Esprit Level 5
Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running.
115,000
Lure Level 1
Quietly lures an enemy.
115,000
Critical Damage Level 4
Increases Critical Damages by 177.
115,000
Unlock Level 9
There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys.
115,000

Level 55

Name SP
Dagger Mastery Level 24
Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49,000
Dagger Mastery Level 25
Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49,000
Dagger Mastery Level 26
Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
49,000
Light Armor Mastery Level 26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
49,000
Light Armor Mastery Level 27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
49,000
Light Armor Mastery Level 28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
49,000
Deadly Blow Level 16
Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
49,000
Deadly Blow Level 17
Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
49,000
Deadly Blow Level 18
Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
49,000
Backstab Level 16
Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49,000
Backstab Level 17
Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49,000
Backstab Level 18
Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
49,000
Vicious Stance Level 11
Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level.
147,000
Switch Level 5
Confuses an enemy, causing them to cancel their target. Requires a dagger.
147,000
Veil Level 5
Creates an illusion of nearby monsters for 2 minutes.
147,000
Trick Level 3
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
147,000
Acrobatic Move Level 3
Increases Evasion by 6 when running.
147,000
Boost Breath Level 2
Increases lung capacity by 300.
147,000
Acrobatics Level 2
Increases the maximum height user can fall without taking damage by 100.
147,000
Ultimate Evasion Level 2
For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and resistance to buff-canceling attacks by 80.
147,000
Unlock Level 10
There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys.
147,000
Critical Blow Level 1
Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
147,000
Sand Bomb Level 1
Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds.
147,000

Level 58

Name SP
Dagger Mastery Level 27
Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50,000
Dagger Mastery Level 28
Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50,000
Dagger Mastery Level 29
Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
50,000
Light Armor Mastery Level 29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
50,000
Light Armor Mastery Level 30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
50,000
Light Armor Mastery Level 31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
50,000
Deadly Blow Level 19
Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
50,000
Deadly Blow Level 20
Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
50,000
Deadly Blow Level 21
Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
50,000
Backstab Level 19
Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50,000
Backstab Level 20
Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50,000
Backstab Level 21
Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
50,000
Vicious Stance Level 12
Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level.
150,000
Switch Level 6
Confuses an enemy, causing them to cancel their target. Requires a dagger.
150,000
Veil Level 6
Creates an illusion of nearby monsters for 2 minutes.
150,000
Trick Level 4
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
150,000
Vital Force Level 6
Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.
150,000
Bleed Level 4
Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.
150,000
Boost Attack Speed Level 3
Increases Atk. Spd. by 10%.
150,000
Boost Evasion Level 3
Increases Evasion by 4.
150,000
Critical Blow Level 2
Attacks the target's vital points with 2091 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
150,000
Stealth Level 1
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 12, P. Def. by 45%, M. Def. by 45%, Accuracy by 12 and P. Atk. by 45%.
150,000
Sand Bomb Level 2
Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds.
150,000
Summon Treasure Key Level 2
Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys.
150,000

Level 60

Name SP
Dagger Mastery Level 30
Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121,000
Dagger Mastery Level 31
Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
121,000
Light Armor Mastery Level 32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
121,000
Light Armor Mastery Level 33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
121,000
Deadly Blow Level 22
Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
121,000
Deadly Blow Level 23
Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
121,000
Backstab Level 22
Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
121,000
Backstab Level 23
Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
121,000
Vicious Stance Level 13
Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level.
242,000
Switch Level 7
Confuses an enemy, causing them to cancel their target. Requires a dagger.
242,000
Veil Level 7
Creates an illusion of nearby monsters for 2 minutes.
242,000
Trick Level 5
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
242,000
Unlock Level 11
There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys.
242,000
Critical Blow Level 3
Attacks the target's vital points with 2272 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
242,000
Sand Bomb Level 3
Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds.
242,000
Escape Shackle Level 1
Allows you to escape from a captured state.
242,000

Level 62

Name SP
Dagger Mastery Level 32
Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180,000
Dagger Mastery Level 33
Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180,000
Light Armor Mastery Level 34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
180,000
Light Armor Mastery Level 35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
180,000
Deadly Blow Level 24
Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
180,000
Deadly Blow Level 25
Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
180,000
Backstab Level 24
Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180,000
Backstab Level 25
Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180,000
Vicious Stance Level 14
Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level.
360,000
Switch Level 8
Confuses an enemy, causing them to cancel their target. Requires a dagger.
360,000
Veil Level 8
Creates an illusion of nearby monsters for 2 minutes.
360,000
Trick Level 6
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
360,000
Esprit Level 6
Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running.
360,000
Critical Blow Level 4
Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
360,000
Sand Bomb Level 4
Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds.
360,000

Level 64

Name SP
Dagger Mastery Level 34
Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180,000
Dagger Mastery Level 35
Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
180,000
Light Armor Mastery Level 36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
180,000
Light Armor Mastery Level 37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
180,000
Deadly Blow Level 26
Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
180,000
Deadly Blow Level 27
Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
180,000
Backstab Level 26
Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180,000
Backstab Level 27
Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
180,000
Vicious Stance Level 15
Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level.
370,000
Switch Level 9
Confuses an enemy, causing them to cancel their target. Requires a dagger.
370,000
Veil Level 9
Creates an illusion of nearby monsters for 2 minutes.
370,000
Trick Level 7
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
370,000
Critical Damage Level 5
Increases Critical Damages by 295.
370,000
Vital Force Level 7
Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.
370,000
Unlock Level 12
There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys.
370,000
Critical Blow Level 5
Attacks the target's vital points with 2653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
370,000
Sand Bomb Level 5
Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds.
370,000

Level 66

Name SP
Dagger Mastery Level 36
Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270,000
Dagger Mastery Level 37
Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
270,000
Light Armor Mastery Level 38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
270,000
Light Armor Mastery Level 39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
270,000
Deadly Blow Level 28
Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
270,000
Deadly Blow Level 29
Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
270,000
Backstab Level 28
Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
270,000
Backstab Level 29
Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
270,000
Vicious Stance Level 16
Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level.
540,000
Switch Level 10
Confuses an enemy, causing them to cancel their target. Requires a dagger.
540,000
Veil Level 10
Creates an illusion of nearby monsters for 2 minutes.
540,000
Trick Level 8
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
540,000
Bleed Level 5
Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second.
540,000
Critical Blow Level 6
Attacks the target's vital points with 2850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
540,000
Stealth Level 2
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 8, P. Def. by 30%, M. Def. by 30%, Accuracy by 12 and P. Atk. by 45%.
540,000
Sand Bomb Level 6
Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds.
540,000
Summon Treasure Key Level 3
Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys.
540,000

Level 68

Name SP
Dagger Mastery Level 38
Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330,000
Dagger Mastery Level 39
Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
330,000
Light Armor Mastery Level 40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
330,000
Light Armor Mastery Level 41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
330,000
Deadly Blow Level 30
Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
330,000
Deadly Blow Level 31
Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
330,000
Backstab Level 30
Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
330,000
Backstab Level 31
Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
330,000
Vicious Stance Level 17
Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level.
650,000
Switch Level 11
Confuses an enemy, causing them to cancel their target. Requires a dagger.
650,000
Veil Level 11
Creates an illusion of nearby monsters for 2 minutes.
650,000
Trick Level 9
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
650,000
Esprit Level 7
Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running.
650,000
Unlock Level 13
There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys.
650,000
Critical Blow Level 7
Attacks the target's vital points with 3050 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
650,000
Sand Bomb Level 7
Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds.
650,000

Level 70

Name SP
Dagger Mastery Level 40
Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420,000
Dagger Mastery Level 41
Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
420,000
Light Armor Mastery Level 42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
420,000
Light Armor Mastery Level 43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
420,000
Deadly Blow Level 32
Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
420,000
Deadly Blow Level 33
Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
420,000
Backstab Level 32
Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
420,000
Backstab Level 33
Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
420,000
Vicious Stance Level 18
Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level.
850,000
Switch Level 12
Confuses an enemy, causing them to cancel their target. Requires a dagger.
850,000
Veil Level 12
Creates an illusion of nearby monsters for 2 minutes.
850,000
Trick Level 10
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
850,000
Bleed Level 6
Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.
850,000
Critical Blow Level 8
Attacks the target's vital points with 3252 Power added to P. Atk. Increases the user's success rate of vital point attacks by 25% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
850,000
Sand Bomb Level 8
Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds.
850,000

Level 72

Name SP
Dagger Mastery Level 42
Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460,000
Dagger Mastery Level 43
Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
460,000
Light Armor Mastery Level 44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
460,000
Light Armor Mastery Level 45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
460,000
Deadly Blow Level 34
Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
460,000
Deadly Blow Level 35
Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
460,000
Backstab Level 34
Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
460,000
Backstab Level 35
Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
460,000
Vicious Stance Level 19
Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level.
920,000
Switch Level 13
Confuses an enemy, causing them to cancel their target. Requires a dagger.
920,000
Veil Level 13
Creates an illusion of nearby monsters for 2 minutes.
920,000
Trick Level 11
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
920,000
Critical Damage Level 6
Increases Critical Damages by 384.
920,000
Vital Force Level 8
Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.
920,000
Unlock Level 14
There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys.
920,000
Critical Blow Level 9
Attacks the target's vital points with 3453 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
920,000
Sand Bomb Level 9
Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds.
920,000

Level 74

Name SP
Dagger Mastery Level 44
Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870,000
Dagger Mastery Level 45
Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully.
870,000
Light Armor Mastery Level 46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
870,000
Light Armor Mastery Level 47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
870,000
Deadly Blow Level 36
Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
870,000
Deadly Blow Level 37
Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
870,000
Backstab Level 36
Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
870,000
Backstab Level 37
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
870,000
Vicious Stance Level 20
Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level.
1,730,000
Switch Level 14
Confuses an enemy, causing them to cancel their target. Requires a dagger.
1,730,000
Veil Level 14
Creates an illusion of nearby monsters for 2 minutes.
1,730,000
Trick Level 12
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
1,730,000
Esprit Level 8
Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running.
1,730,000
Critical Blow Level 10
Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
1,730,000
Stealth Level 3
Prevents being pre-emptively attacked by monsters for 2 minutes, and decreases Evasion by 4, P. Def. by 15%, M. Def. by 15%, Accuracy by 12 and P. Atk. by 45%.
1,730,000
Sand Bomb Level 10
Detonates a sand bomb to decrease an enemy's Accuracy by 12 for 30 seconds.
1,730,000
Summon Treasure Key Level 4
Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys.
1,730,000
Find Trap Level 1
Detects traps below Level 78.
1,730,000
Remove Trap Level 1
Disarms traps below Level 78.
1,730,000