Critical Blow Level 4 High Five
Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill.
Skill information
skill_name | s_critical_blow4 |
skill_id | 409 |
level | 4 |
operate_type | A3 |
magic_level | 62 |
effect | {i_fatal_blow;2460;250;0};{i_death;0;5};{p_fatal_blow_rate;15;per} |
operate_cond | {equip_weapon;{dagger;dualdagger}} |
mp_consume2 | 60 |
cast_range | 40 |
effective_range | 400 |
skill_hit_time | 1.3 |
skill_cool_time | 0.7 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 30 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | -296 |
target_type | enemy |
affect_scope | single |
affect_limit | 0;0 |
next_action | attack |
ride_state | @ride_none |
olympiad_use | 1 |
activate_rate | -1 |
basic_property | none |
abnormal_time | 15 |
abnormal_lv | 2 |
abnormal_type | might_mortal |
icon |
Skill Levels
Critical Blow Level 1 Attacks the target's vital points with 1832 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 2 Attacks the target's vital points with 2091 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 3 Attacks the target's vital points with 2272 Power added to P. Atk. Increases the user's success rate of vital point attacks by 10% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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[selected] Critical Blow Level 4 Attacks the target's vital points with 2460 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 5 Attacks the target's vital points with 2653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 6 Attacks the target's vital points with 2850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 7 Attacks the target's vital points with 3050 Power added to P. Atk. Increases the user's success rate of vital point attacks by 20% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 8 Attacks the target's vital points with 3252 Power added to P. Atk. Increases the user's success rate of vital point attacks by 25% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 9 Attacks the target's vital points with 3453 Power added to P. Atk. Increases the user's success rate of vital point attacks by 15% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
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Critical Blow Level 10 Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. |
Skill Enchants - Power
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Critical Blow +1 Power Attacks the target's vital points with 3685 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +2 Power Attacks the target's vital points with 3718 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +3 Power Attacks the target's vital points with 3751 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +4 Power Attacks the target's vital points with 3784 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +5 Power Attacks the target's vital points with 3817 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +6 Power Attacks the target's vital points with 3850 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +7 Power Attacks the target's vital points with 3883 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +8 Power Attacks the target's vital points with 3916 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +9 Power Attacks the target's vital points with 3949 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +10 Power Attacks the target's vital points with 3982 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +11 Power Attacks the target's vital points with 4014 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +12 Power Attacks the target's vital points with 4047 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +13 Power Attacks the target's vital points with 4080 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +14 Power Attacks the target's vital points with 4113 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +15 Power Attacks the target's vital points with 4146 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +16 Power Attacks the target's vital points with 4179 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +17 Power Attacks the target's vital points with 4212 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +18 Power Attacks the target's vital points with 4245 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +19 Power Attacks the target's vital points with 4278 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +20 Power Attacks the target's vital points with 4311 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +21 Power Attacks the target's vital points with 4343 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +22 Power Attacks the target's vital points with 4376 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +23 Power Attacks the target's vital points with 4409 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +24 Power Attacks the target's vital points with 4442 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +25 Power Attacks the target's vital points with 4475 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +26 Power Attacks the target's vital points with 4508 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +27 Power Attacks the target's vital points with 4541 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +28 Power Attacks the target's vital points with 4574 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +29 Power Attacks the target's vital points with 4607 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
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Critical Blow +30 Power Attacks the target's vital points with 4640 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Ehchant Power: Increases the skill's Power. |
Skill Enchants - Cost
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Critical Blow +1 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +2 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +3 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +4 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +5 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +6 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +7 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +8 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +9 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +10 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +11 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +12 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +13 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +14 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +15 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +16 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +17 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +18 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +19 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +20 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +21 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +22 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +23 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +24 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +25 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +26 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +27 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +28 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +29 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
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Critical Blow +30 Cost Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. |
Skill Enchants - Fire Attack
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Critical Blow +1 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 1 Fire attribute. |
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Critical Blow +2 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 3 Fire attributes. |
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Critical Blow +3 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 5 Fire attributes. |
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Critical Blow +4 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 6 Fire attributes. |
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Critical Blow +5 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 8 Fire attributes. |
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Critical Blow +6 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 10 Fire attributes. |
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Critical Blow +7 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 11 Fire attributes. |
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Critical Blow +8 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 13 Fire attributes. |
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Critical Blow +9 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 15 Fire attributes. |
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Critical Blow +10 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 16 Fire attributes. |
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Critical Blow +11 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 18 Fire attributes. |
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Critical Blow +12 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 20 Fire attributes. |
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Critical Blow +13 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 21 Fire attributes. |
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Critical Blow +14 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 23 Fire attributes. |
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Critical Blow +15 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 25 Fire attributes. |
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Critical Blow +16 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 26 Fire attributes. |
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Critical Blow +17 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 28 Fire attributes. |
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Critical Blow +18 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 30 Fire attributes. |
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Critical Blow +19 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 31 Fire attributes. |
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Critical Blow +20 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 33 Fire attributes. |
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Critical Blow +21 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 35 Fire attributes. |
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Critical Blow +22 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 36 Fire attributes. |
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Critical Blow +23 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 38 Fire attributes. |
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Critical Blow +24 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 40 Fire attributes. |
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Critical Blow +25 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 41 Fire attributes. |
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Critical Blow +26 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 43 Fire attributes. |
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Critical Blow +27 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 45 Fire attributes. |
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Critical Blow +28 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 46 Fire attributes. |
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Critical Blow +29 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 48 Fire attributes. |
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Critical Blow +30 Fire Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 50 Fire attributes. |
Skill Enchants - Water Attack
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Critical Blow +1 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 1 Water attribute. |
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Critical Blow +2 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 3 Water attributes. |
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Critical Blow +3 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 5 Water attributes. |
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Critical Blow +4 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 6 Water attributes. |
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Critical Blow +5 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 8 Water attributes. |
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Critical Blow +6 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 10 Water attributes. |
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Critical Blow +7 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 11 Water attributes. |
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Critical Blow +8 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 13 Water attributes. |
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Critical Blow +9 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 15 Water attributes. |
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Critical Blow +10 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 16 Water attributes. |
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Critical Blow +11 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 18 Water attributes. |
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Critical Blow +12 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 20 Water attributes. |
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Critical Blow +13 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 21 Water attributes. |
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Critical Blow +14 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 23 Water attributes. |
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Critical Blow +15 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 25 Water attributes. |
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Critical Blow +16 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 26 Water attributes. |
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Critical Blow +17 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 28 Water attributes. |
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Critical Blow +18 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 30 Water attributes. |
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Critical Blow +19 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 31 Water attributes. |
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Critical Blow +20 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 33 Water attributes. |
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Critical Blow +21 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 35 Water attributes. |
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Critical Blow +22 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 36 Water attributes. |
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Critical Blow +23 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 38 Water attributes. |
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Critical Blow +24 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 40 Water attributes. |
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Critical Blow +25 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 41 Water attributes. |
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Critical Blow +26 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 43 Water attributes. |
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Critical Blow +27 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 45 Water attributes. |
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Critical Blow +28 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 46 Water attributes. |
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Critical Blow +29 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Adds 48 Water attributes. |
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Critical Blow +30 Water Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Adds 50 Water attributes. |
Skill Enchants - Wind Attack
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Critical Blow +1 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 1 Wind attribute. |
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Critical Blow +2 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 3 Wind attributes. |
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Critical Blow +3 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 5 Wind attributes. |
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Critical Blow +4 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 6 Wind attributes. |
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Critical Blow +5 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 8 Wind attributes. |
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Critical Blow +6 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 10 Wind attributes. |
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Critical Blow +7 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 11 Wind attributes. |
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Critical Blow +8 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 13 Wind attributes. |
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Critical Blow +9 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 15 Wind attributes. |
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Critical Blow +10 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 16 Wind attributes. |
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Critical Blow +11 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 18 Wind attributes. |
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Critical Blow +12 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 20 Wind attributes. |
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Critical Blow +13 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 21 Wind attributes. |
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Critical Blow +14 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 23 Wind attributes. |
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Critical Blow +15 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 25 Wind attributes. |
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Critical Blow +16 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 26 Wind attributes. |
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Critical Blow +17 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 28 Wind attributes. |
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Critical Blow +18 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 30 Wind attributes. |
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Critical Blow +19 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 31 Wind attributes. |
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Critical Blow +20 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 33 Wind attributes. |
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Critical Blow +21 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 35 Wind attributes. |
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Critical Blow +22 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 36 Wind attributes. |
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Critical Blow +23 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 38 Wind attributes. |
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Critical Blow +24 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 40 Wind attributes. |
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Critical Blow +25 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 41 Wind attributes. |
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Critical Blow +26 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 43 Wind attributes. |
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Critical Blow +27 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 45 Wind attributes. |
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Critical Blow +28 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 46 Wind attributes. |
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Critical Blow +29 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 48 Wind attributes. |
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Critical Blow +30 Wind Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Adds 50 Wind attributes. |
Skill Enchants - Earth Attack
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Critical Blow +1 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 1 Earth attribute. |
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Critical Blow +2 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 3 Earth attributes. |
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Critical Blow +3 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 5 Earth attributes. |
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Critical Blow +4 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 6 Earth attributes. |
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Critical Blow +5 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 8 Earth attributes. |
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Critical Blow +6 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 10 Earth attributes. |
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Critical Blow +7 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 11 Earth attributes. |
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Critical Blow +8 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 13 Earth attributes. |
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Critical Blow +9 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 15 Earth attributes. |
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Critical Blow +10 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 16 Earth attributes. |
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Critical Blow +11 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 18 Earth attributes. |
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Critical Blow +12 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 20 Earth attributes. |
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Critical Blow +13 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 21 Earth attributes. |
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Critical Blow +14 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 23 Earth attributes. |
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Critical Blow +15 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 25 Earth attributes. |
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Critical Blow +16 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 26 Earth attributes. |
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Critical Blow +17 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 28 Earth attributes. |
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Critical Blow +18 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 30 Earth attributes. |
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Critical Blow +19 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 31 Earth attributes. |
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Critical Blow +20 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 33 Earth attributes. |
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Critical Blow +21 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 35 Earth attributes. |
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Critical Blow +22 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 36 Earth attributes. |
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Critical Blow +23 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 38 Earth attributes. |
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Critical Blow +24 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 40 Earth attributes. |
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Critical Blow +25 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 41 Earth attributes. |
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Critical Blow +26 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 43 Earth attributes. |
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Critical Blow +27 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 45 Earth attributes. |
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Critical Blow +28 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 46 Earth attributes. |
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Critical Blow +29 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 48 Earth attributes. |
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Critical Blow +30 Earth Attack Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Adds 50 Earth attributes. |
Skill Enchants - Duel
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Critical Blow +1 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 3716 Power during PvP. |
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Critical Blow +2 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 3780 Power during PvP. |
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Critical Blow +3 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 3844 Power during PvP. |
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Critical Blow +4 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 3908 Power during PvP. |
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Critical Blow +5 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 3972 Power during PvP. |
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Critical Blow +6 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4036 Power during PvP. |
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Critical Blow +7 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4099 Power during PvP. |
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Critical Blow +8 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4163 Power during PvP. |
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Critical Blow +9 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4227 Power during PvP. |
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Critical Blow +10 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4291 Power during PvP. |
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Critical Blow +11 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4355 Power during PvP. |
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Critical Blow +12 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4419 Power during PvP. |
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Critical Blow +13 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4482 Power during PvP. |
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Critical Blow +14 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4546 Power during PvP. |
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Critical Blow +15 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4610 Power during PvP. |
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Critical Blow +16 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4674 Power during PvP. |
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Critical Blow +17 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4738 Power during PvP. |
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Critical Blow +18 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4802 Power during PvP. |
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Critical Blow +19 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4865 Power during PvP. |
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Critical Blow +20 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4929 Power during PvP. |
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Critical Blow +21 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 4993 Power during PvP. |
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Critical Blow +22 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5057 Power during PvP. |
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Critical Blow +23 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5121 Power during PvP. |
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Critical Blow +24 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5185 Power during PvP. |
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Critical Blow +25 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5248 Power during PvP. |
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Critical Blow +26 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5312 Power during PvP. |
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Critical Blow +27 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5376 Power during PvP. |
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Critical Blow +28 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5440 Power during PvP. |
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Critical Blow +29 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5504 Power during PvP. |
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Critical Blow +30 Duel Attacks the target's vital points with 3653 Power added to P. Atk. Increases the user's success rate of vital point attacks by 30% for 15 seconds. Requires a dagger. Over-hit. Half-kill. Enchant Duel: Attacks with 5568 Power during PvP. |