NPC - Cave Keeper High Five

NPC information

General Information
TypeL2Monster
ID 20246 Level 58
Race BEAST Gender MALE
Collision Radius 17 Collision Height 46
HP 1829 MP 977
HP Regen 7 MP Regen 2.4
Exp 2 SP 590
Combat
Physical Attack 443 Magical Attack 302
Physical Defence 238 Magical Defence 158
Critical 8 Speed Walk / Run 70 / 174
Attack Speed 253 Cast Speed 333
Attack Type DAGGER Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
933 - 1900 100%
Common Item - Adamantite Earring
Adamantite Earring with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/22
Adamantite Earring Gemstone
Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops.
1 29.1581%
Common Item - Adamantite Necklace
Adamantite Necklace with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/29
Adamantite Necklace Chain
Main ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops.
1 21.559%
Common Item - Adamantite Ring
Adamantite Ring with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/15
Adamantite Ring Wire
Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops.
1 34.4424%
Iron Ore
A material used to make Dwarven items. Can be sold in any shop.
1 31.3398%
Stem
A material used to make Dwarven items. Can be sold in any shop.
1 62.6796%
Steel
A material used to make Dwarven items. Can be sold in any shop.
1 1/32
Durable Metal Plate
Material used by a Dwarf to make an item. It can be sold at a regular store.
1 1/239
Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/96
Recipe: Hell Knife (60%)
For Dwarves only. The recipe for a Hell Knife. Requires Create Item - Skill Level 6. The success rate is 60%.
1 1/2770
Recipe: Sealed Doom Boots (100%)
For Dwarves only. The recipe for the sealed Doom Boots. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/257
Recipe: Blue Wolf Gaiters (100%)
For Dwarves only. The recipe for the Blue Wolf Gaiters. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/641
Life Stone - Level 58
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above.
1 1/160
Mid-Grade Life Stone - Level 58
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above.
1 1/638
High-Grade Life Stone - Level 58
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above.
1 1/6369
Top-Grade Life Stone - Level 58
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above.
1 1/33333

Spoil

Item Grade Count Chance
Divine Gloves Pattern
A key material for Dwarves to make Divine Gloves. Can be sold in any shop.
1 1/8
Adamantite Earring Gemstone
Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops.
1 1/8
Scroll: Enchant Weapon (B-Grade)
When enchanted, P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/1058

Skills

Skill Level
NPC Strike 5
HP Increase (1x) 1
MP Increase (1x) 1
Slightly Strong P. Atk. 12
Slightly Strong M. Atk. 12
Slightly Weak P. Def. 10
Slightly Weak M. Def. 10
Standard Type 2
Daggers 7
Beasts 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.

Location

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