NPC - Tunath Orc Marksman High Five
NPC information
General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20361 | Level | 10 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 14 | Collision Height | 25 |
HP | 163 | MP | 108 |
HP Regen | 2 | MP Regen | 0.9 |
Exp | 3 | SP | 10 |
Combat | |||
---|---|---|---|
Physical Attack | 19 | Magical Attack | 13 |
Physical Defence | 62 | Magical Defence | 41 |
Critical | 8 | Speed Walk / Run | 45 / 110 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BOW | Attack Range | 1100 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
82 - 111 | 100% |
|
Bow |
1 | 22.5806% |
|
Bow Shaft A key material that Dwarves use to make a Bow. Can be sold in any shop. |
1 | 77.4194% |
|
Stem A material used to make Dwarven items. Can be sold in any shop. |
1 | 38.2126% |
|
Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/5 |
|
Recipe: Necklace of Anguish For Dwarves only. The recipe for a Necklace of Anguish. Requires Create Item - Skill Level 1. The success rate is 100%. |
1 | 41.0889% |
|
Alacrity Potion A magical potion that increases Atk. Spd. |
1 | 1/63 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Recipe: Dirk For Dwarves only. The recipe for a Dirk. Requires Create Item - Skill Level 1. The success rate is 100%. |
1 | 1/35 |
|
Leather Cap |
1 | 1/23 |
|
Broadsword Blade A key material that Dwarves use to make a Broad Sword. Can be sold in any shop. |
1 | 1/91 |
Skills
Skill Level | |
---|---|
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
Bows 9 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
Location
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