NPC - Tarlk Bugbear Warrior High Five

NPC information

General Information
TypeL2Monster
ID 20571 Level 48
Race GIANT Gender MALE
Collision Radius 17 Collision Height 35
HP 1324 MP 692
HP Regen 6 MP Regen 2.1
Exp 2 SP 332
Combat
Physical Attack 276 Magical Attack 188
Physical Defence 191 Magical Defence 127
Critical 1 Speed Walk / Run 55 / 174
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
599 - 1219 100%
Shamshir
Bestows one of the following functions: Guidance, Back Blow, Rsk. Or Evasion.
1 1/298
Shamshir Blade
A key material that Dwarves use to make the Shamshir. Can be sold in any shop.
1 24.664%
Katana
Bestows one of the following functions: Focus, Critical Damage or Haste.
1 1/298
Katana Blade
A key material that Dwarves use to make the Katana. Can be sold in any shop.
1 24.664%
Spirit Sword
Bestows one of the following functions: Critical Damage, Critical Poison or Haste
1 1/298
Spirit Sword Blade
A key material that Dwarves use to make the Spirit Sword. Can be sold in any shop.
1 24.664%
Raid Sword
Bestows one of the following functions: Focus, Critical Drain or Critical Poison
1 1/298
Raid Sword Blade
A key material that Dwarves use to make the Raid Sword. Can be sold in any shop.
1 24.664%
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 21.9569%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 32.9353%
Metal Hardener
Ingredient used by Dwarves. It is specifically designed to be used to create C-grade items. Available in general stores.
1 1/76
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1 1/36
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/349
Recipe: Nirvana Axe
For Dwarves only. The recipe for a Nirvana Axe. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/1305
Cursed Bone
1 27.4461%
Recipe: Scorpion
For Dwarves only. The recipe for a Scorpion. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/1451
Deluxe Chest Key - Grade 4
An old, rusty key that cannot be used anymore. Can be bought at the shop.
1 1/9
Life Stone - Level 49
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/91
Mid-Grade Life Stone - Level 49
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/364
High-Grade Life Stone - Level 49
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/3650
Top-Grade Life Stone - Level 49
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/18182

Spoil

Item Grade Count Chance
Recipe: War Axe
For Dwarves only. The recipe for a War Axe. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/284
Dwarven War Hammer Head
A key material for Dwarves to make a Dwarven War Hammer. Can be sold in any shop.
1 1/98
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/363

Skills

Skill Level
NPC Haste 2
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Giants 11
This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains.

Location

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