NPC - Dragon Bearer Archer High Five

NPC information

General Information
TypeL2Monster
ID 20760 Level 47
Race UNDEAD Gender MALE
Collision Radius 11 Collision Height 27
HP 1277 MP 665
HP Regen 6 MP Regen 2.1
Exp 3 SP 442
Combat
Physical Attack 262 Magical Attack 179
Physical Defence 187 Magical Defence 124
Critical 8 Speed Walk / Run 40 / 174
Attack Speed 253 Cast Speed 333
Attack Type BOW Attack Range 1100
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type UNHOLY Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy -32 Defence Dark 53

Drop

Item Grade Count Chance
Adena
809 - 1651 100%
Plated Leather
1 1/322
Plated Leather Fragment
A key material that Dwarves use to make Plated Leather. Can be sold in any shop.
1 1/5
Rind Leather Armor
1 1/349
Rind Leather Armor Design
A key material that Dwarves use to make Rind Leather Armor. Can be sold in any shop.
1 1/6
Plated Leather Gaiters
1 1/201
Plated Leather Gaiters Material
A key material that Dwarves use to make Plated Leather Gaiters. Can be sold in any shop.
1 29.0698%
Rind Leather Gaiters
1 1/218
Rind Leather Gaiters Material
A key material that Dwarves use to make Rind Leather Gaiters. Can be sold in any shop.
1 32.4106%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 56.0382%
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 37.3588%
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/45
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/205
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/89
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/981
Recipe: Mace of Underworld
For Dwarves only. The recipe for a Mace of Underworld. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/767
Recipe: Caliburs
For Dwarves only. The recipe for the Caliburs. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/767
Life Stone - Level 49
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/54
Mid-Grade Life Stone - Level 49
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/214
High-Grade Life Stone - Level 49
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/2141
Top-Grade Life Stone - Level 49
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/10753

Spoil

Item Grade Count Chance
Earring of Protection Gemstone
A key material that Dwarves use to make the Earring of Protection. Can be sold in any shop.
1 1/7
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/268
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 - 5 68.3553%

Skills

Skill Level
Stun 4
You are stunned and temporarily prohibited from movement.
HP Increase (1x) 1
MP Increase (1x) 1
Slightly Weak P. Atk. 10
Slightly Weak M. Atk. 10
Slightly Strong P. Def. 12
Slightly Strong M. Def. 12
Standard Type 2
Bows 9
Undead 1
Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.