NPC - Barif's Pet High Five

NPC information

General Information
TypeL2Monster
ID 20772 Level 61
Race CONSTRUCT Gender MALE
Collision Radius 15 Collision Height 35
HP 1986 MP 1067
HP Regen 8 MP Regen 2.7
Exp 4 SP 1338
Combat
Physical Attack 501 Magical Attack 342
Physical Defence 252 Magical Defence 168
Critical 1 Speed Walk / Run 80 / 170
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
2049 - 4156 100%
Great Axe
Bestows one of the following functions: Anger, Critical Stun or Light.
1 1/173
Great Axe Head
Main ingredient definitely required for a Dwarf to Great Axe. Can also be sold at ordinary shops.
1 99.4216%
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 45.7069%
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 45.7069%
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/44
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/335
Greater Dye of DEX
Greater Dye of DEX . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/2114
Recipe: Sealed Doom Boots (60%)
For Dwarves only. The recipe for the sealed Doom Boots. Requires Create Item - Skill Level 7. The success rate is 60%.
1 1/235
Recipe: Blue Wolf Stockings (100%)
For Dwarves only. The recipe for Blue Wolf Stockings. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/441
Life Stone - Level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/175
Mid-Grade Life Stone - Level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/700
High-Grade Life Stone - Level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/6993
Top-Grade Life Stone - Level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/33333

Spoil

Item Grade Count Chance
Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 34.4772%
Full Plate Armor Temper
A key material that Dwarves use to make Full Plate Armor. Can be sold in any shop.
1 1/18
Greater Dye of STR <Str+4 Con-4>
Greater Dye of STR <Str+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/140

Skills

Skill Level
NPC Strike 6
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Strong P. Atk. 12
Slightly Strong M. Atk. 12
Slightly Weak P. Def. 10
Slightly Weak M. Def. 10
Standard Type 2
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.