NPC - Barif's Pet High Five
NPC information
General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20772 | Level | 61 |
Race | CONSTRUCT | Gender | MALE |
Collision Radius | 15 | Collision Height | 35 |
HP | 1986 | MP | 1067 |
HP Regen | 8 | MP Regen | 2.7 |
Exp | 4 | SP | 1338 |
Combat | |||
---|---|---|---|
Physical Attack | 501 | Magical Attack | 342 |
Physical Defence | 252 | Magical Defence | 168 |
Critical | 1 | Speed Walk / Run | 80 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
2049 - 4156 | 100% |
|
Great Axe Bestows one of the following functions: Anger, Critical Stun or Light. |
1 | 1/173 |
|
Great Axe Head Main ingredient definitely required for a Dwarf to Great Axe. Can also be sold at ordinary shops. |
1 | 99.4216% |
|
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1 | 45.7069% |
|
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1 | 45.7069% |
|
Coarse Bone Powder A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/22 |
|
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/44 |
|
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/335 |
|
Greater Dye of DEX <Dex+4 Con-4> Greater Dye of DEX <Dex+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/2114 |
|
Recipe: Sealed Doom Boots (60%) For Dwarves only. The recipe for the sealed Doom Boots. Requires Create Item - Skill Level 7. The success rate is 60%. |
1 | 1/235 |
|
Recipe: Blue Wolf Stockings (100%) For Dwarves only. The recipe for Blue Wolf Stockings. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/441 |
|
Life Stone - Level 61 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/175 |
|
Mid-Grade Life Stone - Level 61 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/700 |
|
High-Grade Life Stone - Level 61 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/6993 |
|
Top-Grade Life Stone - Level 61 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/33333 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 34.4772% |
|
Full Plate Armor Temper A key material that Dwarves use to make Full Plate Armor. Can be sold in any shop. |
1 | 1/18 |
|
Greater Dye of STR <Str+4 Con-4> Greater Dye of STR <Str+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/140 |
Skills
Skill Level | |
---|---|
|
NPC Strike 6 |
|
HP Increase (2x) 10 |
|
MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 12 |
|
Slightly Strong M. Atk. 12 |
|
Slightly Weak P. Def. 10 |
|
Slightly Weak M. Def. 10 |
|
Standard Type 2 |
|
Blunt Weapons 5 |
|
Magic Creatures 2 The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. |