NPC - Kaim Vanul High Five

NPC information

General Information
TypeL2Monster
ID 20844 Level 51
Race DEMONIC Gender MALE
Collision Radius 24 Collision Height 40
HP 1470 MP 776
HP Regen 7 MP Regen 2.4
Exp 2 SP 300
Combat
Physical Attack 321 Magical Attack 219
Physical Defence 205 Magical Defence 136
Critical 4 Speed Walk / Run 37 / 174
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type UNHOLY Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy -13 Defence Dark 184

Drop

Item Grade Count Chance
Adena
521 - 1058 100%
Earring of Seal
1 1/215
Earring of Seal Gemstone
A key material that Dwarves use to make an Earring of Seal. Can be sold in any shop.
1 29.614%
Necklace of Mermaid
1 1/287
Necklace of Mermaid Teardrop
A key material that Dwarves use to make the Necklace of Mermaid. Can be sold in any shop.
1 22.431%
Ring of Ages
1 1/143
Ring of Ages Gemstone
A key material that Dwarves use to make a Ring of Ages. Can be sold in any shop.
1 46.443%
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 45.7092%
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 45.7092%
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/44
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/335
Greater Dye of STR
Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/1312
Greater Dye of MEN
Greater Dye of MEN . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/1312
Recipe: Ghoul's Staff
For Dwarves only. The recipe for the Ghoul's Staff. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/1789
Life Stone - Level 52
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/105
Mid-Grade Life Stone - Level 52
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/420
High-Grade Life Stone - Level 52
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/4202
Top-Grade Life Stone - Level 52
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/21739

Spoil

Item Grade Count Chance
Greater Dye of CON <Con+3 Str-3>
Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/342
Greater Healing Potion
A magical potion that quickly restores HP. Its effect lasts for 15 seconds.
1 29.2227%
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/87

Skills

Skill Level
Hold 5
You are immobilized, as if rooted to the ground by an unseen force.
Critical Damage 1
Provides powerful critical attack capability.
Critical Chance 1
Increased critical attack rate.
HP Increase (1x) 1
MP Increase (1x) 1
Weak P. Atk. 8
Weak M. Atk. 8
Strong P. Def. 14
Strong M. Def. 14
Standard Type 2
One-handed Sword 3
Demons 9
This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.

Location

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