NPC - Beast Lord High Five

NPC information

General Information
TypeL2Monster
ID 21058 Level 60
Race BEAST Gender MALE
Collision Radius 34 Collision Height 28
HP 1933 MP 1037
HP Regen 7 MP Regen 2.4
Exp 5 SP 1642
Combat
Physical Attack 481 Magical Attack 329
Physical Defence 248 Magical Defence 165
Critical 1 Speed Walk / Run 60 / 174
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
2367 - 4811 100%
Great Sword
Bestows one of the following functions: Health, Critical Damage or Focus.
1 1/570
Great Sword Blade
Main ingredient definitely required for a Dwarf to Great Sword. Can also be sold at ordinary shops.
1 33.5041%
Keshanberk
Bestows one of the following functions: Guidance, Focus or Back Blow
1 1/570
Keshanberk Blade
Main ingredient definitely required for a Dwarf to make Keshanberk. Can also be sold at ordinary shops.
1 32.985%
Sword of Valhalla
Bestows one of the following functions: Acumen, Magic Weakness or Magic Regeneration.
1 1/570
Sword of Valhalla Blade
Main ingredient definitely required for a Dwarf to make Sword of Valhalla. Can also be sold at ordinary shops.
1 32.985%
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 71.9917%
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/20
Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/24
Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/12
Recipe: Art of Battle Axe (100%)
For Dwarves only. The recipe for an Art of Battle Axe. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/520
Recipe: Sealed Doom Boots (60%)
For Dwarves only. The recipe for the sealed Doom Boots. Requires Create Item - Skill Level 7. The success rate is 60%.
1 1/32
Recipe: Blue Wolf Stockings (100%)
For Dwarves only. The recipe for Blue Wolf Stockings. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/60
Life Stone - Level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/24
Mid-Grade Life Stone - Level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/95
High-Grade Life Stone - Level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/952
Top-Grade Life Stone - Level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/4762

Spoil

Item Grade Count Chance
Greater Dye of DEX <Dex+4 Str-4>
Greater Dye of DEX <Dex+4 Str-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/121
Adamantite Earring Gemstone
Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops.
1 31.3879%
Recipe: Earrings of Black Ore (100%)
For Dwarves only. The recipe for Earrings of Black Ore. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/15

Skills

Skill Level
Stun 6
You are stunned and temporarily prohibited from movement.
Critical Damage 1
Provides powerful critical attack capability.
Critical Chance 1
Increased critical attack rate.
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Strong P. Atk. 12
Slightly Strong M. Atk. 12
Slightly Weak P. Def. 10
Strong M. Def. 14
Standard Type 2
Blunt Weapons 5
Beasts 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.