NPC - Nephilim Priest High Five

NPC information

General Information
TypeL2Monster
ID 21197 Level 51
Race DIVINE Gender MALE
Collision Radius 21 Collision Height 36.5
HP 1470 MP 776
HP Regen 7 MP Regen 2.4
Exp 5 SP 1034
Combat
Physical Attack 321 Magical Attack 219
Physical Defence 205 Magical Defence 136
Critical 1 Speed Walk / Run 50 / 140
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 53 Defence Dark -83

Drop

Item Grade Count Chance
Red Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena.
12 - 24 100%
Green Seal Stone
A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena.
238 - 476 100%
Blue Seal Stone
A fragment of an ancient seal. Collect them all. Valued at 3 Ancient Adena.
145 - 291 100%
Heathen's Book
1 1/94
Heathen's Book Page
A key material that Dwarves use to make the Heathen's Book. Can be sold in any shop.
1 98.9377%
Iron Ore
A material used to make Dwarven items. Can be sold in any shop.
2 - 6 21.5128%
Coal
A material used to make Dwarven items. Can be sold in any shop.
2 - 6 1/6
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
3 - 9 1/7
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
7 - 21 1/12
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 38.2451%
Recipe: Drake Leather Armor
For Dwarves only. The recipe for a Drake Leather Armor. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/202

Spoil

Item Grade Count Chance
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/27
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 - 11 93.5364%
Greater Dye of CON <Con+3 Str-3>
Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/107

Skills

Skill Level
NPC Clan Might 3
Sleep 5
You are in an unconscious state that prohibits movement.
NPC Heal 5
NPC Cancel Magic 5
Silence 5
Instantly blocks magic skills.
Resist Sleep Attacks 5
Resistant to Sleep attacks.
HP Increase (4x) 12
MP Increase (1x) 1
Slightly Strong P. Atk. 13
Slightly Strong M. Atk. 13
Slightly Weak P. Def. 9
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Angels 8
These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality.

Location

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