NPC - Nephilim Bishop High Five
NPC information
General Information | |||
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Type | L2Monster | ||
ID | 21200 | Level | 60 |
Race | DIVINE | Gender | MALE |
Collision Radius | 21 | Collision Height | 36.5 |
HP | 1933 | MP | 1037 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 5 | SP | 1630 |
Combat | |||
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Physical Attack | 481 | Magical Attack | 329 |
Physical Defence | 248 | Magical Defence | 165 |
Critical | 1 | Speed Walk / Run | 50 / 160 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 53 | Defence Dark | -83 |
Drop
Item Grade | Count | Chance | |
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Red Seal Stone A fragment of an ancient seal. Collect them all to break the seal. Valued at 10 Ancient Adena. |
12 - 24 | 100% |
|
Green Seal Stone A fragment of an ancient seal. Collect them all to break the seal. Valued at 5 Ancient Adena. |
452 - 904 | 100% |
|
Blue Seal Stone A fragment of an ancient seal. Collect them all. Valued at 3 Ancient Adena. |
8 - 16 | 100% |
|
Zubei's Breastplate |
1 | 1/741 |
|
Zubei's Breastplate Part Main ingredient definitely required for a Dwarf to make Zubei's Breastplate. Can also be sold at ordinary shops. |
1 | 1/5 |
|
Avadon Breastplate |
1 | 1/741 |
|
Avadon Breastplate Part Main ingredient definitely required for a Dwarf to make an Avadon Breastplate. Can also be sold at ordinary shops. |
1 | 1/5 |
|
Zubei's Gaiters |
1 | 1/463 |
|
Zubei's Gaiter Material Main ingredient definitely required for a Dwarf to make Zubei's Gaiters. Can also be sold at ordinary shops. |
1 | 30.144% |
|
Avadon Gaiters |
1 | 1/463 |
|
Avadon Gaiters Material Main ingredient definitely required for a Dwarf to make avadon Plate Gaiters. Can also be sold at ordinary shops. |
1 | 30.1442% |
|
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 26.0845% |
|
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 1/5 |
|
Coarse Bone Powder A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/13 |
|
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/26 |
|
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/196 |
|
Recipe: Blue Wolf Breastplate (100%) For Dwarves only. The recipe for a Blue Wolf Breastplate. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/549 |
|
Silver Arrow A steel arrow plated with silver. |
20 - 60 | 41.9215% |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Greater Dye of STR <Str+4 Con-4> Greater Dye of STR <Str+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/122 |
|
Recipe: Earrings of Black Ore (100%) For Dwarves only. The recipe for Earrings of Black Ore. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/16 |
|
Adamantite Earring Gemstone Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops. |
1 | 31.0449% |
Skills
Skill Level | |
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NPC Clan Might 3 |
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Sleep 6 You are in an unconscious state that prohibits movement. |
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NPC Heal 6 |
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NPC Cancel Magic 6 |
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Silence 6 Instantly blocks magic skills. |
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Resist Sleep Attacks 5 Resistant to Sleep attacks. |
|
HP Increase (4x) 12 |
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MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 13 |
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Slightly Strong M. Atk. 13 |
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Slightly Weak P. Def. 9 |
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Average M. Def. 11 |
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Standard Type 2 |
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Blunt Weapons 5 |
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Angels 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |
Location
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