NPC - Treasure Chest High Five

NPC information

General Information
TypeL2Chest
ID 21809 Level 45
Race CONSTRUCT Gender MALE
Collision Radius 8.5 Collision Height 8.5
HP 1184 MP 611
HP Regen 6 MP Regen 2.1
Exp 1 SP 169
Combat
Physical Attack 235 Magical Attack 160
Physical Defence 178 Magical Defence 118
Critical 1 Speed Walk / Run 80 / 165
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
320 - 650 100%
Reinforced Mithril Boots
1 1/402
Reinforced Mithril Boots Design
A key material that Dwarves use to make Reinforced Mithril Boots. This can be sold at shops.
1 1/9
Chain Boots
1 1/402
Chain Boots Part
A key material for Dwarves to make Chain Boots. Can be sold in any shop.
1 1/9
Karmian Boots
1 1/402
Karmian Boots Fabric
A key material for Dwarves to make Karmian Boots. Can be sold in any shop.
1 1/9
Plated Leather Boots
1 1/402
Plate Leather Boots Lining
A key material for Dwarves to make Plated Leather Boots. Can be sold in any shop.
1 1/9
Dwarven Chain Boots
1 1/402
Dwarven Chain Boots Part
A key material for Dwarves to make Dwarven Chain Boots. Can be sold in any shop.
1 1/9
Boots of Seal
1 1/402
Boots of Seal Pattern
A key material for Dwarves to make Boots of Seal. Can be sold in any shop.
1 1/9
Reinforced Mithril Gloves
1 1/402
Reinforced Mithril Gloves Design
A key material for Dwarves to make Reinforced Mithril Gloves. Can be sold in any shop.
1 1/9
Chain Gloves
1 1/402
Chain Gloves Design
A key material for Dwarves to make Chain Gloves. Can be sold in any shop.
1 1/9
Karmian Gloves
1 1/402
Karmian Gloves Fabric
A key material for Dwarves to make Karmian Gloves. Can be sold in any shop.
1 1/9
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 44.7791%
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 44.7791%
Coarse Bone Powder
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/45
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/342
Recipe: Earring of Protection
For Dwarves only. The recipe for Earrings of Protection. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/58
Life Stone - Level 46
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/74
Mid-Grade Life Stone - Level 46
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/298
High-Grade Life Stone - Level 46
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/2976
Top-Grade Life Stone - Level 46
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above.
1 1/15152

Spoil

Item Grade Count Chance
Greater Dye of STR <Str+1 Con-1>
Greater Dye of STR <Str+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/309
Moonstone Earring Wire
A key material that Dwarves use to make a Moonstone Earring. Can be sold in any shop.
1 1/13
Recipe: Earring of Protection
For Dwarves only. The recipe for Earrings of Protection. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/24

Skills

Skill Level
Resist Full Magic Attack 1
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.