NPC - Ragna Orc Commander High Five

NPC information

General Information
TypeL2Monster
ID 22039 Level 49
Race HUMANOID Gender MALE
Collision Radius 12 Collision Height 24
HP 1372 MP 720
HP Regen 6 MP Regen 2.1
Exp 2 SP 401
Combat
Physical Attack 290 Magical Attack 198
Physical Defence 196 Magical Defence 143
Critical 4 Speed Walk / Run 80 / 140
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 53 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
715 - 1457 100%
Shamshir
Bestows one of the following functions: Guidance, Back Blow, Rsk. Or Evasion.
1 1/298
Shamshir Blade
A key material that Dwarves use to make the Shamshir. Can be sold in any shop.
1 24.664%
Katana
Bestows one of the following functions: Focus, Critical Damage or Haste.
1 1/298
Katana Blade
A key material that Dwarves use to make the Katana. Can be sold in any shop.
1 24.664%
Spirit Sword
Bestows one of the following functions: Critical Damage, Critical Poison or Haste
1 1/298
Spirit Sword Blade
A key material that Dwarves use to make the Spirit Sword. Can be sold in any shop.
1 24.664%
Raid Sword
Bestows one of the following functions: Focus, Critical Drain or Critical Poison
1 1/298
Raid Sword Blade
A key material that Dwarves use to make the Raid Sword. Can be sold in any shop.
1 24.664%
Charcoal
A material used to make Dwarven items. Can be sold in any shop.
1 55.7726%
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 37.1818%
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/45
Mold Hardener
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/206
Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/90
Scroll: Enchant Armor (C-Grade)
Increases P. Def. of C-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/134
Recipe: Dwarven Hammer (100%)
This formula for manufacturing a Dwarven Hammer can only be used by Dwarves and Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/1099
Life Stone - Level 49
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/54
Mid-Grade Life Stone - Level 49
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/215
High-Grade Life Stone - Level 49
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/2151
Top-Grade Life Stone - Level 49
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above.
1 1/10870

Spoil

Item Grade Count Chance
Ring of Protection Gemstone
A key material that Dwarves use to make the Ring of Protection. Can be sold in any shop.
1 1/5
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/304
Adamantite Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/14

Skills

Skill Level
Stun 4
You are stunned and temporarily prohibited from movement.
NPC Berserk 1
HP Increase (1x) 1
MP Increase (1x) 1
Slightly Strong P. Atk. 13
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Heavy Armor Type 1
Strong P. Def. and weak Evasion.
One-handed Sword 3
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Humanoids 27
Humanoids