NPC - Chromatic Detainee High Five

NPC information

General Information
TypeL2Monster
ID 22282 Level 81
Race HUMANOID Gender MALE
Collision Radius 25 Collision Height 33
HP 3462 MP 1709
HP Regen 9 MP Regen 3
Exp 4 SP 2932
Combat
Physical Attack 1012 Magical Attack 691
Physical Defence 346 Magical Defence 253
Critical 4 Speed Walk / Run 60 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 10 Defence Water 90
Defence Wind 40 Defence Earth 40
Defence Holy 40 Defence Dark 40

Drop

Item Grade Count Chance
Adena
3707 - 7592 100%
Sealed Leather Armor of Nightmare
Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item.
1 1/298
Sealed Leather Armor of Nightmare Fabric
An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store.
1 49.6648%
Sealed Majestic Leather Armor
Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item.
1 1/298
Sealed Majestic Leather Armor Fabric
An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store.
1 49.6648%
Iron Ore
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 45.1647%
Stem
A material used to make Dwarven items. Can be sold in any shop.
4 - 12 33.8735%
Steel
A material used to make Dwarven items. Can be sold in any shop.
1 1/7
Durable Metal Plate
Material used by a Dwarf to make an item. It can be sold at a regular store.
1 1/55
Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/22
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/18519
Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute enhancing are possible. Opposite attributes cannot be endowed together.
1 1/92

Spoil

Item Grade Count Chance
Tallum Glaive Edge
An essential ingredient needed by a Dwarf to make a Tallum Glaive. It can be sold at a regular store.
1 1/66
Durable Metal Plate
Material used by a Dwarf to make an item. It can be sold at a regular store.
1 1/14
Asofe
Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/5

Skills

Skill Level
NPC Wild Sweep 10
HP Increase (4x) 12
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
One-handed Sword 3
Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
Dark Attacks 1
Strong against the dark elemental.