NPC - Parme's Guardian High Five

NPC information

General Information
TypeL2Monster
ID 22311 Level 83
Race BUG Gender FEMALE
Collision Radius 25 Collision Height 72
HP 32829 MP 1777
HP Regen 112 MP Regen 3
Exp 26 SP 18511
Combat
Physical Attack 5815 Magical Attack 3971
Physical Defence 566 Magical Defence 621
Critical 4 Speed Walk / Run 60 / 180
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type WATER Power -
Defence Fire 30 Defence Water 120
Defence Wind 70 Defence Earth 70
Defence Holy 70 Defence Dark 70

Drop

Item Grade Count Chance
Adena
15512 - 31115 100%
Sealed Majestic Necklace
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +5 and MP+33.
1 1/702
Sealed Majestic Necklace Beads
An essential ingredient needed by a Dwarf to make a Sealed Majestic Necklace. It can be sold at any store.
1 20.8518%
Sealed Majestic Earring
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +3 and MP+25.
1 1/527
Sealed Majestic Earring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Majestic Earring. It can be sold at any store.
1 32.2213%
Sealed Majestic Ring
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +2 and MP+17.
1 1/351
Sealed Majestic Ring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Majestic Ring. It can be sold at any store.
1 46.3098%
Thread
A material used to make Dwarven items. Can be sold in any shop.
15 - 45 1/6
Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
2 - 6 26.004%
Metallic Thread
Material used by a Dwarf to make an item. It can be sold at a regular store.
1 26.004%
Compound Braid
A material used to make Dwarven items. Can be sold in any shop.
1 1/6
Thons
Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/12
Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/385
Life Stone - Level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/55
Mid-Grade Life Stone - Level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/221
High-Grade Life Stone - Level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/2217
Top-Grade Life Stone - Level 82
Top-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/11111
Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute enhancing are possible. Opposite attributes cannot be endowed together.
1 1/48

Spoil

Item Grade Count Chance
Forgotten Blade Edge
Main ingredient required for a Dwarf to make a Forgotten Blade. Can also be sold at ordinary shops.
1 1/17
Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1 1/38
Basalt Battlehammer Head
Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops.
1 1/18

Skills

Skill Level
HP Increase (2x) 10
MP Increase (1x) 1
Average P. Atk. 11
Slightly Strong M. Atk. 13
Average P. Def. 11
Slightly Strong M. Def. 13
Light Armor Type 3
Weak P. Def. and strong Evasion.
One-handed Sword 3
Bugs 12
They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society.
NPC(party) -Magic Range Long Range DD - Water 4
NPC(party) -Magic Range Close Range DD - Water 4
Water Attacks 1
Strong against the element of water.